AngryFast Knife Base!! =_=!!!!

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Fast Knife Base!! =_=!!!!
Okay am not gonna talk much..i made this base in like 20 mins but it doesnt work....am not a leecher am just asking for some help!
Code:
#include "stdafx.h"

#define WeaponMgr 0xA68F80
#define FastKnife1 0xA28
#define FastKnife2 0xA70
#define FastKnife3 0xA94
#define Knives  ((i==5) || (i==120) || (i==132) || (i==176) || (i==177) || (i==178) || (i==182) || (i==189) || (i==195) || (i==196) || (i==197) || (i==198) || (i==199) || (i==223) || (i==224) || (i==225) || (i==226) || (i==227) || (i==228) || (i==239) || (i==224) || (i==261) || (i==269) || (i==270) || (i==271) || (i==305) || (i==306) || (i==307) || (i==372) || (i==404) || (i==405) || (i==406) || (i==407) || (i==408) || (i==409) || (i==437) || (i==455) || (i==456) || (i==457) || (i==517) || (i==518))

DWORD WINAPI Hacks (LPVOID)
{
bool fastknife = true;

while (1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(PDWORD)(CShell+WeaponMgr);

if (fastknife)
{
if (pWeaponMgr)
{
for(int i=0; i<576; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (Knives))
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife1) = 100;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife2) = 100;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife3) = 100;
}
}
}
Sleep(50);
}
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);

if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}
LEECHER that's swiftdude base noob
Quote Originally Posted by DaRk View Post
LEECHER that's swiftdude base noob
lol dunno i made it my self i can show u a video if u want. and if u dont believe me then show me the link for that base

---------- Post added at 12:13 PM ---------- Previous post was at 12:12 PM ----------

Quote Originally Posted by DaRk View Post
LEECHER that's swiftdude base noob
lol dunno i made it my self i can show u a video if u want. and if u dont believe me then show me the link for that base
Quote Originally Posted by uarethebest View Post
lol dunno i made it my self i can show u a video if u want. and if u dont believe me then show me the link for that base

---------- Post added at 12:13 PM ---------- Previous post was at 12:12 PM ----------


lol dunno i made it my self i can show u a video if u want. and if u dont believe me then show me the link for that base
sure u maade it your self noob LEECHER
Quote Originally Posted by DaRk View Post
sure u maade it your self noob LEECHER
Shut the fuck up you sound like a bitching woman.
Quote Originally Posted by Lehsyrus View Post


Shut the fuck up you sound like a bitching woman.
He is just a noob leecher...and cant do any thing...so he is just spamming lol
Quote Originally Posted by uarethebest View Post
He is just a noob leecher...and cant do any thing...so he is just spamming lol
how do i leech noob? i give credits
and i already have fast knife so fk off noob leecher
You made it or wrote it ? cause there is a difference.
Indeed its swiftdude's base so i guess you mean wrote it.
Quote Originally Posted by Fly3r View Post
You made it or wrote it ? cause there is a difference.
Indeed its swiftdude's base so i guess you mean wrote it.
Lol...no i didnt make it..i wrote it..but by myself...i didnt C+P except for the DLL main part from my old hacks...
Fast knive is easy
Quote Originally Posted by Swag View Post
Fast knive is easy
Is that a spam LOL!>.. jk....jk
Quote Originally Posted by uarethebest View Post
Okay am not gonna talk much..i made this base in like 20 mins but it doesnt work....am not a leecher am just asking for some help!
Code:
#include "stdafx.h"

#define WeaponMgr 0xA68F80
#define FastKnife1 0xA28
#define FastKnife2 0xA70
#define FastKnife3 0xA94
#define Knives  ((i==5) || (i==120) || (i==132) || (i==176) || (i==177) || (i==178) || (i==182) || (i==189) || (i==195) || (i==196) || (i==197) || (i==198) || (i==199) || (i==223) || (i==224) || (i==225) || (i==226) || (i==227) || (i==228) || (i==239) || (i==224) || (i==261) || (i==269) || (i==270) || (i==271) || (i==305) || (i==306) || (i==307) || (i==372) || (i==404) || (i==405) || (i==406) || (i==407) || (i==408) || (i==409) || (i==437) || (i==455) || (i==456) || (i==457) || (i==517) || (i==518))

DWORD WINAPI Hacks (LPVOID)
{
bool fastknife = true;

while (1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(PDWORD)(CShell+WeaponMgr);

if (fastknife)
{
if (pWeaponMgr)
{
for(int i=0; i<576; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (Knives))
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife1) = 100;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife2) = 100;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife3) = 100;
}
}
}
Sleep(50);
}
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);

if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}



hey since it is a float you need to add .0f like this....

Code:
if (pWeaponMgr)
{
for(int i=0; i<576; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (Knives))
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife1) = 100.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife2) = 100.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife3) = 100.0f;
}
}
}
Press thanks if I helped!
Quote Originally Posted by badboy3 View Post
hey since it is a float you need to add .0f like this....

Code:
if (pWeaponMgr)
{
for(int i=0; i<576; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (Knives))
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife1) = 100.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife2) = 100.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + FastKnife3) = 100.0f;
}
}
}
Press thanks if I helped!
LOL!! IT doesnt matter omg
why you have 3 addys >.< and the value ^^
Quote Originally Posted by CFhackerfree View Post
why you have 3 addys >.< and the value ^^
Lol what are u saying...the offsets are right just saying...
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