Crossmods

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Crossmods
i was wondering if crossmods replace the damage and fire rate say like you replace a sniper with g36e and go into a sniper only match.... i could use my g36e and have the fire rate and shit not changed?
Firerate, yes. Damage no. But it will make the gun look ugly. If you wanna change the fire rate, it's easier to use ModelEdit, and shorten the animation frame length.

But to answer your question, it only changes fire rate.
Quote Originally Posted by Jack View Post
Firerate, yes. Damage no. But it will make the gun look ugly. If you wanna change the fire rate, it's easier to use ModelEdit, and shorten the animation frame length.

But to answer your question, it only changes fire rate.
ok thanks alot that helped alot and now i get it ... it only changes the fire rate because of the animation from different types of guns but there isint really animation for bullet damage so that is why we can have 1 hit kill g36es... wow im learning!

also im making a triple pack to release and my pistol and melee are working but when i put the ar cross mods like the ar _ m , ar_snd , ar_texture when i enter a game it doesnt work. they are cross mods and ive noticed its the only cross mod im using with different classes im trying to make a p90tr cross over to a m16a3 and it doesnt seem to work... do i have to just redo the folders all over again... and im really confused with cross modding MODELS because like some gun have CMD TF and some dont so i just replace CMD with a CMD and the name of the gun. it seemed to work with my pistol and melee but not cross modding different classes...
Quote Originally Posted by ArtificialFlow View Post
ok thanks alot that helped alot and now i get it ... it only changes the fire rate because of the animation from different types of guns but there isint really animation for bullet damage so that is why we can have 1 hit kill g36es... wow im learning!

also im making a triple pack to release and my pistol and melee are working but when i put the ar cross mods like the ar _ m , ar_snd , ar_texture when i enter a game it doesnt work. they are cross mods and ive noticed its the only cross mod im using with different classes im trying to make a p90tr cross over to a m16a3 and it doesnt seem to work... do i have to just redo the folders all over again... and im really confused with cross modding MODELS because like some gun have CMD TF and some dont so i just replace CMD with a CMD and the name of the gun. it seemed to work with my pistol and melee but not cross modding different classes...
I'm going to be honest, I really don't know much about actual crossmodding, but logically I think I have it figured out.

The way I like to think about it is that all gun models are just that: models. The gun model doesn't know whether it is an AR, SMG, SR or whatever. Neither does the engine. The only thing the engine knows is what its characteristics are (ie, damage, recoil, spread, etc.). That being said, a p90 model is the same thing as an ak47 model.

So really, you should be able to switch any gun model with any other gun.

But here is what you should remember, and you can learn this better my using drigiens ltb2lta converter, and looking at models in modeledit:
Anibases and anigs are the actualy animations. PVMLAs are the character model holding the gun. The PVMLAs use the animations from the Anibases.

I dunno if that helped. Like I said, I'm not really too knowledgeable with cross mods.
Quote Originally Posted by Jack View Post


I'm going to be honest, I really don't know much about actual crossmodding, but logically I think I have it figured out.

The way I like to think about it is that all gun models are just that: models. The gun model doesn't know whether it is an AR, SMG, SR or whatever. Neither does the engine. The only thing the engine knows is what its characteristics are (ie, damage, recoil, spread, etc.). That being said, a p90 model is the same thing as an ak47 model.

So really, you should be able to switch any gun model with any other gun.

But here is what you should remember, and you can learn this better my using drigiens ltb2lta converter, and looking at models in modeledit:
Anibases and anigs are the actualy animations. PVMLAs are the character model holding the gun. The PVMLAs use the animations from the Anibases.

I dunno if that helped. Like I said, I'm not really too knowledgeable with cross mods.
instead i crossmodded a p90tr with a ump and the texture and sound worked but the gun is a little invisible. ik it sounds weird but i can only see part of the gun. if you ever cross modded before then please help but if u haent u dont have to reply. this is what im doing,

i got all 4 P90TR****B files (4) then i copy them to my desktop. then, i look for all the ump files and i rename the files that are similar like , CM_HND_NM_DF_P90TRSE_CH****B however there is no CM_HND-NM_DF_UMP_CH****B so i cant do it. theres only 2 files that can do it where are these

CM_HND_SP_DF_P90TRSE_SH****B to CM_HND_SP_DF_UMP_SH****B. so what do i do with the files that i cannot rename with... this is whats causing part of my gun to be invisible... idk why its so confusing there has to be an easier way there so many files like for CM some CM files are different and some CM_HND_SP FILES are different...

---------- Post added at 01:15 AM ---------- Previous post was at 01:14 AM ----------

sorry i do not know why the files are cencored???????? im just naming the ltb files.

---------- Post added at 01:16 AM ---------- Previous post was at 01:15 AM ----------

also there is no PVMLA_P90TR file ... -____- i have no idea why... im so confused but therer is a PVMLA_UMP file...

---------- Post added at 01:20 AM ---------- Previous post was at 01:16 AM ----------

I may have solved my problem if you look at this link it tells you what files to rename as where it says now simply renamewith the gun you want to crossmod with in blue. if this doesnt work i give up.
Quote Originally Posted by ArtificialFlow View Post
instead i crossmodded a p90tr with a ump and the texture and sound worked but the gun is a little invisible. ik it sounds weird but i can only see part of the gun. if you ever cross modded before then please help but if u haent u dont have to reply. this is what im doing,

i got all 4 P90TR****B files (4) then i copy them to my desktop. then, i look for all the ump files and i rename the files that are similar like , CM_HND_NM_DF_P90TRSE_CH****B however there is no CM_HND-NM_DF_UMP_CH****B so i cant do it. theres only 2 files that can do it where are these

CM_HND_SP_DF_P90TRSE_SH****B to CM_HND_SP_DF_UMP_SH****B. so what do i do with the files that i cannot rename with... this is whats causing part of my gun to be invisible... idk why its so confusing there has to be an easier way there so many files like for CM some CM files are different and some CM_HND_SP FILES are different...

---------- Post added at 01:15 AM ---------- Previous post was at 01:14 AM ----------

sorry i do not know why the files are cencored???????? im just naming the ltb files.

---------- Post added at 01:16 AM ---------- Previous post was at 01:15 AM ----------

also there is no PVMLA_P90TR file ... -____- i have no idea why... im so confused but therer is a PVMLA_UMP file...

---------- Post added at 01:20 AM ---------- Previous post was at 01:16 AM ----------

I may have solved my problem if you look at this link it tells you what files to rename as where it says now simply renamewith the gun you want to crossmod with in blue. if this doesnt work i give up.
Oh no, you copy the anibase of the gun you want twice, and rename it to the PVMLA and PVMLA_W of the gun you're replacing. Pretty sure that is how you do it.
ok sorry for all this messs... i finnaly fixed my problem thanks to burnreds link if anybody has any trouble with crossmodding to here http://www.mpgh.net/forum/293-combat...-same-mod.html

/request close

---------- Post added at 01:31 AM ---------- Previous post was at 01:30 AM ----------

thanks jack for helping me
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