question kill hacks

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question kill hacks
is there any hack that can kill 1 character and equivalent of 20 kills?
Never herd of that.
hmm no it is inpossibile in all ways you should give fake info to the server and it should accept it ... that is fucking hard and IMPOSIBLE
It is not impossible, but it is illegal as you will need to edit packets being sent to the server. Unless Fallen found out a super secret way, hehehe.
Quote Originally Posted by 258456 View Post
It is not impossible, but it is illegal as you will need to edit packets being sent to the server. Unless Fallen found out a super secret way, hehehe.
why i am thinking that modding packets is not illegal but what should you mod in them... the number of kills ? actually you will need to mod the packets that the server SEND to YOU ... idk is this gonna work


Quote Originally Posted by derh.acker View Post
Learn using the LithTech Engine (There's a version of the LithTech SDK out, I'm not sure if it also works for CrossFire). Then you can send packets to the server manually.

Another way would be calling the function which gets called when you kill a player.
I'm trying to find it using the LithTech Engine, but it would be very hard.
it acctually... may work the rez files are easy to extract... but to mod the number of kills ?


Why dont just at the end of the game to dont mod the packet and with your normal score and make it 9999 and everybody will see it IDK
Quote Originally Posted by kmanev073 View Post
why i am thinking that modding packets is not illegal but what should you mod in them... the number of kills ? actually you will need to mod the packets that the server SEND to YOU ... idk is this gonna work




it acctually... may work the rez files are easy to extract... but to mod the number of kills ?


Why dont just at the end of the game to dont mod the packet and with your normal score and make it 9999 and everybody will see it IDK
Well for kills it's not about modifying the packet for a kill it's just about continually sending it.
Learn using the LithTech Engine (There's a version of the LithTech SDK out, I'm not sure if it also works for CrossFire). Then you can send packets to the server manually.

Another way would be calling the function which gets called when you kill a player.
I'm trying to find it using the LithTech Engine, but it would be very hard.
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