General .ini tweaks and FPS Configs
[ FPS Uncap ]
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\Engine\Config\BaseEngine.ini"
2. Open it up and search for [Engine.GameEngine] set smooth framerate to false, and then pick your min and max framerates.
3. Now scroll down to [Engine.Client] set your mindesiredframerate to something high, save both those.
4. Now go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBEngine.ini"
5. Do the same steps as in 2 and 3, save it.
From now on you'll want to launch from the direct .exe to stop the launcher from over writing your changes.
[ Small Crosshair ]
This is an edit majority of players use.
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBGame.ini"
2. Scroll all the way down to the bottom, you'll see m_faccuracyradiusscale=1.0 change to 0.1 or 0.2, your choice.
Same as FPS cap unlock, always launch from the direct .exe
[ Mouse Acceleration Removal ] (note thiss will make ur mouse doesnt suffer when ur fps drop or something like that happens )
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\Engine\Config\BaseInput.ini"
2. Look for [Engine.PlayerInput], Change both those scales to 0.000, and set smoothing to false.
3. Now look for these lines, and replace them with these
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0")
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0")
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0")
4. Now go grab your mouse sens from your char file located at "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\Account"
5. Navigate to to your char's folder and then locate UserOptions, then look for [Engine.PlayerInput] take those numbers and divide by 2.
[ Always Sprint ]
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBInput.ini"
2. Search for Sprinting and replace with line with this.
Bindings=(Name="Sprint",Command="InputstopSprintin g | OnRelease InputSprinting")
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\Engine\Config\BaseEngine.ini"
2. Open it up and search for [Engine.GameEngine] set smooth framerate to false, and then pick your min and max framerates.
3. Now scroll down to [Engine.Client] set your mindesiredframerate to something high, save both those.
4. Now go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBEngine.ini"
5. Do the same steps as in 2 and 3, save it.
From now on you'll want to launch from the direct .exe to stop the launcher from over writing your changes.
[ Small Crosshair ]
This is an edit majority of players use.
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBGame.ini"
2. Scroll all the way down to the bottom, you'll see m_faccuracyradiusscale=1.0 change to 0.1 or 0.2, your choice.
Same as FPS cap unlock, always launch from the direct .exe
[ Mouse Acceleration Removal ] (note thiss will make ur mouse doesnt suffer when ur fps drop or something like that happens )
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\Engine\Config\BaseInput.ini"
2. Look for [Engine.PlayerInput], Change both those scales to 0.000, and set smoothing to false.
3. Now look for these lines, and replace them with these
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0")
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0")
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0")
4. Now go grab your mouse sens from your char file located at "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\Account"
5. Navigate to to your char's folder and then locate UserOptions, then look for [Engine.PlayerInput] take those numbers and divide by 2.
[ Always Sprint ]
1. Go to "C:\Program Files (x86)\GamersFirst\APB Reloaded\APBGame\Config\APBInput.ini"
2. Search for Sprinting and replace with line with this.
Bindings=(Name="Sprint",Command="InputstopSprintin g | OnRelease InputSprinting")
