Zipped it because MPGH doesn't support .s2z filetypes.
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I've made this little mod that I think give some unfair advantage to people using it. The reason I am releasing it is because I'm pretty sure I'm not the only person in the whole HoN community and I think it would be a good idea for S2 to fix all of these things asap.
Here is a list of things my ProTip mod does: Pro level
Deadwood
Rotten Grasp will show up as soon as its casted, as if you were in Deadoowd's team.
Emerald Warden
Overgrowth trap will show up even if you are on the opposite team.
Engineer
Spider Mines will show up even if you are on the opposite team.
Fayde
When in her ult, Fayde will still show up on your screen.
Gladiator
Pitfall will show up as soon as its casted, as if you were in Gladiator's team.
Call to Arms will shop up on the ground as soon as its casted.
Madman
Even in Stalk, Madman will still be visible in your screen.
Useful level
Aluna
When casting bamboo stick, a trail will show up in front of her.
Bamboo stick will have a trail in front of it.
Chipper
Rockets will show a trail in front of them.
Devourer
If cadaver Armor is leveled up, you will have a visual notification on every Devourer's visible enemy heroes that are in a 1150 radius of him. This let you know if Devourer is ganking you.
Pharaoh
Tormented Soul will have a trail in front of it.
Revenant
Mortification will show a little tea pot on top of its target. This will let you see invisible enemy unit that have Mortification on them.
Sand Wraith
His illusion on his ultimate will appear as shadow, but he will remain the same, so you can easily spot the real one.
Silhouette
Her illusion on her ultimate will appear as a shadow, but she will remain the same, so you can easily spot the real one.
Valkyrie
Her arrow will have a trail in front of it.
Almost Useless level
Nomad
Nomad will shop up in Sandstorm as a tea pot. This is only helpful when trying to cast AOE spells and when he's juking while using sandstorm.
If Mirage Strike is leveled up, you will have a visual notification on every Nomad's visible enemy heroes that are in a 500 radius of him.
I know only a few of these changes are really useful, the other are only extras that I threw in for fun. If you want to remove certain part of the mod, simply open it with winrar and delete the folder of the hero's exploit you want to remove. How to install
Simply put the resourcesProTip.s2z file into your heros of newerth's game folder (e.g: "c:/programm Files/Heroes of Newerth/game"). There might be conflict with other mods, so if you want to be sure, simply remove all of your other mods. There is no honmod file for this, since it should be hotfixed pretty soon by S2 (I hope it is).
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resourcesProTip.rar
@arunforce Holy fucking shit you actually found exploits for HoN. Well played, noob. Now all I have to do is find a way to unzip files in Mac . Also, are you sure these work?
And how does the Devourer thing work?
Originally Posted by natiko
@arunforce Holy fucking shit you actually found exploits for HoN. Well played, noob. Now all I have to do is find a way to unzip files in Mac . Also, are you sure these work?
And how does the Devourer thing work?
Haven't tried it. I believe they work, was posted today. I assume the Devo one is a circle indicator like those other range mods.