💡 Anti all Boom

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💡 Anti all Boom
#include "windows.h"
#include "exports.h"
#define Grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
int szd = sizeof(DWORD);
void cttbot(){
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
if (pWeaponMgr){
for(int i=0; i<577; i++){
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL){
memcpy((DWORD*)(pWeaponMgr+423*szd),(DWORD*)(pWeap onMgr+6*szd),szd); // anti Assassin Grenade
memcpy((DWORD*)(pWeaponMgr+7*szd),(DWORD*)(pWeapon Mgr+6*szd),szd); // anti Flash
memcpy((DWORD*)(pWeaponMgr+8*szd),(DWORD*)(pWeapon Mgr+6*szd),szd); // anti smoke white
memcpy((DWORD*)(pWeaponMgr+65*szd),(DWORD*)(pWeapo nMgr+6*szd),szd); // anti smoke red
memcpy((DWORD*)(pWeaponMgr+64*szd),(DWORD*)(pWeapo nMgr+6*szd),szd); // anti smoke blue
if(Grenades)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x7F8) = 0.0f;
}
}
}
}
}

void Hackhook(){
DWORD CShell = NULL;
do{CShell = (DWORD)GetModuleHandleA("CShell.dll"); Sleep(100);} while (CShell == NULL);
while(1)
{ cttbot(); Sleep(100); }
}

extern "C" __declspec(dllexport) BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved){
if(fdwReason == DLL_PROCESS_ATTACH){
DisableThreadLibraryCalls(hinstDLL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hackhook, NULL, NULL, NULL);
}
return true;
}
Can I Ask You Something, What Is This ? Please Post Code In Code Tags [CODE] And Explain What This Code Is Meant To Do :S
Quote Originally Posted by {Banned}**HACKER** View Post
Can I Ask You Something, What Is This ? Please Post Code In Code Tags [CODE] And Explain What This Code Is Meant To Do :S

I think, No Grenade Damage
Guys lol , its not even hard to understand.
It makes the damage of the grenades 0 and it "Removes" the Smoke / flash grenades.
hmmm, i was told something like this, will make esp.

memcpy(PlayerPointer+0x??????)memcpy*(DWORD*)*(DWO RD*)((Cshell+0xSeeNamesTroughWalls) + 0xWeaponMgr) = 0.15376.f;
LOL r u kidding me lol

it's weapon hack you will change Assassin Grenade,Flash And smokes to the normal Gernade lol
Quote Originally Posted by Dragon(H)ell View Post
LOL r u kidding me lol

it's weapon hack you will change Assassin Grenade,Flash And smokes to the normal Gernade lol
ya but if u change the flash/smoke grenade to the normal grenade it wont make that white screen or the smoke...
Quote Originally Posted by Assassin's Creed View Post


ya but if u change the flash/smoke grenade to the normal grenade it wont make that white screen or the smoke...
you should try it. i sure, anti smoke, flash, assassin Grenade.
Quote Originally Posted by cttbot89 View Post
// anti Assassin Grenade
i like that part
Posts 1–10 of 10 · Page 1 of 1

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