GameStatus Address

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GameStatus Address
hi. i have been looking for the gamestatus address since combat arms updated but i couldnt find it so i was wondering if someone could please post it here or pm me it. i will thx +rep
Gamestatus address is 0x377DBD14
The above address($377DBD14) holds byte value of $70 for intro screen, Lobby, Loading game, in game. the address($377FD148) suggested by Atomic holds byte value of $0 for all the same modes, meaning this address is not correct. Does anyone please have a Status address update? Assuming status address should return $1 when in game and $0 when not, or is there another method people are using now? Once I have the newest status address I can release a public hack here for all.
Quote Originally Posted by Departure View Post
The above address($377DBD14) holds byte value of $70 for intro screen, Lobby, Loading game, in game. the address($377FD148) suggested by Atomic holds byte value of $0 for all the same modes, meaning this address is not correct. Does anyone please have a Status address update? Assuming status address should return $1 when in game and $0 when not, or is there another method people are using now? Once I have the newest status address I can release a public hack here for all.
another method:

typedef bool (*IsConnected_t)(void);

bool inGame()
{
DWORD* LTBase = (DWORD*)ADDR_LTCLIENT;
IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);
return pConnected();
}
topic:

http://www.mpgh.net/forum/207-combat...addresses.html

Credits for inGame: Gordon, kotentopf
Thanks for the info, I ended up using an old address logger I made, surprisingly it had the same byte pattern and works fine now.

Game status: $377F0E9C
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