Can I ask? What is inside of object.dll?
Some members here are unpacking it, I am just curious.
Hi,
Dudes i get the source of cshell.dll, clientfx, object.dll, libs and more from F.E.A.R which is also a LithTech Enigne game and their sources can be very usiful.And the best is that i have the Workspace the SLN file so i now I can make an game with this engine and test hack on offline mode or to create P server LOL this is SUEPER NICE.
soon mybe i create a video
Can I ask? What is inside of object.dll?
Some members here are unpacking it, I am just curious.
F.E.A.R != CrossFire ... Just saying.. A lot of things in the F.E.A.R SDK won't work on crossfire, although it's the same engine core, it's still a different version of the engine >_>
I have an sdk much closer to CF along with my own code = Damn near CrossFire source code :P
Last edited by ~FALLEN~; 02-24-2012 at 06:22 PM.
I got also FEAR sdk but there's so much differences.
My Threads:
- CrossFire Mods:
Wooden Knife
- CrossFire Tutorials:
How to make a logger
Total number of guns in weaponmgr
- CrossFire NA Addies:
Video Settings (not useful but just wanted to share) OUTDATED
- CrossFire NA Hacks:
UltraPGNoob Public Hack v1 DETECTED (02-24-2011)
UltraPGNoob Public Hack v2 DETECTED (06-22-2011)
UltraPGNoob Public Hack v3 DETECTED (07-04-2011)
- CrossFire EU Hacks:
UltraPGNoob Public Hack - Special Edition (Knife Weapon Hack) DETECTED (02-26-2012)
He says that there are differencesnot that there arent
learn2read (no offence)
@kmanev073
@UltraPGNoob
Joined MPGH: 07/08/09
i used to tell arrow to the knee jokes then i died due to blood loss from takeing tomany arrows to the knee at onceA network problem caused by you? What did you do? Trip over the cable?
There's tons of differences and whomever that thinks there isn't is just ignorant.
@TBHtroll
Gtfo with your clan, I've used the same hook in my cf hack for a very long time and they haven't patched it yet, Z8Games fails hardcore.
He's spamming crap everywhere...![]()
[ • ] [ • ] [ • ] [ • ][ • ]
Editor from 06•14•2011 • 2014
Donator since 09•16•2011
Minion from 10•10•2011 • 01•06•2011
Minion+ from 01•06•2012 • 08•08•2012
Moderator from 08•08•2012 • 10•06•2012
Global Moderator from 10•06•2012 • 12•05•2017
Staff Administrator from 12•05•2017 • 05•01•2019
Trusted Member since 07•13•2019
Global Moderator since 09•11•2020
I'm also using a Jupiter Engine (Touchdown Entertainment), but there still are differences.
The ILTMessage_Read / ILTMessage_Write classes are the same as in CrossFire, but much classes classes like ILTClient and ILTCommon are different.
Big parts of the version of the engine are different than these that CrossFire uses.
You can use the F.E.A.R. SDK for sending packets in Combat Arms, but it won't work in CrossFire.
kmanev073 (02-27-2012)