Hi. First all credit is to dewdew, Pie, Nico, hell_demon, l2noob2, Dank and all other coders that worked on "Vindictus project".
Consolite 1.49 got even better, no more needs for text file a_exec binds, now it binds directly with alias command
and I apologize for posting wrong commands in my first thread in incorrect format
so commands would now be
alias height15 "cc_change_figure_height 15"
bind KP_RIGHTARROW height15
alias bomb "cc_set_sub_weapon handbomb 999"
bind o bomb
alias colhen "cc_enter_colhen_from_rochest"
bind HOME colhen
alias difficulty1 "current_combat_difficulty 1"
bind \ difficulty1
alias fill "cc_fill_all_items"
bind q fill
alias javelin "cc_set_sub_weapon javelin_piercing_catacomb 999"
bind 9 javelin
alias mailbox "cc_mailbox_ui"
bind PGUP mailbox
alias mining "cc_set_sub_weapon mining_bomb 999"
bind k mining
alias height1 "cc_change_figure_height 1"
bind KP_5 height1
alias rochest "cc_enter_rochest_from_colhen"
bind END rochest
alias shop "show_mini_shop"
bind PGDN shop
alias level "changelevel 2"
bind KP_INS level
alias height01 "cc_change_figure_height 0.1"
bind KP_LEFTARROW height01
alias speed "incrementvar host_timescale 1 4 2"
bind KP_DOWNARROW speed
alias spear "cc_set_sub_weapon javelin 999"
bind i spear
alias sticky "cc_set_sub_weapon sticky_bomb 999"
bind 8 sticky
alias start "cc_send_start_game_message"
bind KP_HOME start
alias replay "a_if a_var_is_quest_ranking_shown == "1" "a_boat_replay""
bind 0 replay
alias transform "a_transform"
bind 7 transform
alias nuke "a_nuke"
bind Del nuke
alias nukeall "a_nukeall"
bind Ins nukeall
Read me:
0 = ranking
7 = transform
8 = stickies
9 = godess spear
q = refill quick slots
\ = difficultly is normal
i = spears
o = bombs
k = mines
Home = colhen
End = Rocheste
PgUP = MailBox
PgDN = mini shop
Del = nuke
Ins = nukeall
KEY PAD BINDS:
-----------------
0 = skip stage
2 = Host time faster (incremented 4)
4 = spear spam height (.1)
5 = normal height
6 = height x15
7 = start
edit commands to Your own needs. Thanks again DewDew, Pie, Nico, hell_demon, l2noob2, Dank and all other coders and helpers.
Also credit to
Counter-Strike Scripts & Aliases
since I wouldn't figure it otherwise.
