Need OHK Code

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Need OHK Code
I Need it for testing
*(FLOAT*)(pWeapon+0x818) = 9999999.0f; for cfna
Quote Originally Posted by giniyat101 View Post
*(FLOAT*)(pWeapon+0x818) = 9999999.0f; for cfna
this is complete??? this code is without loop? and what is string for this code? to find offset!
Quote Originally Posted by GameMaster025 View Post
this is complete??? this code is without loop? and what is string for this code? to find offset!
normal loop string is AmmoDamage
Quote Originally Posted by giniyat101 View Post
*(FLOAT*)(pWeapon+0x818) = 9999999.0f; for cfna


that will give client error on first hit use lower value like 200
Quote Originally Posted by bandi12 View Post
that will give client error on first hit use lower value like 200
i dont care he just needs ohk he didnt say without client error
Quote Originally Posted by J%$hjes34".,t View Post
Which means you aren't lying...
Sinister.
he is not lieing but he did say that he need a ohk code but he did not say that i need ohk code with out error
where do u enter codE ?
s
Quote Originally Posted by blazejGBP View Post
where do u enter codE ?
s
In notepad and save it as DWrite.dll
KnifeNormalAmmoDamage:
KnifeBigShotAmmoDamage:
-> KnifeOHK <-
OHK for gun (AmmoDamage) it's patched long time ago ,1 year if i am right in CF NA atleast IDK for other verion's but i think it's patched to
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