OutdateddpDesigns - BattleOn DragonFable Trainer

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dpDesigns - BattleOn DragonFable Trainer
dp Designs DragonFable Trainer v3.0
All new designed, faster and easier to use trainer!




All features will be explained below



Upon opening, this screen will show. To get to the trainer, simply push "Launch" in the bottom middle.
Another window will appear, asking you what do you want to open. As of now, DragonFable is the only thing you can choose from.
Double click and press yes after confirmation.



The whole window!



This is more like the information section. It shows your current and max HP (Health Points) as well as MP (Mana Points).
Bag slots, Dragon Coins, and Coins are also display. You can change your bag slots by clicking where it says Bag Slots.(Its only temporally, not permanent)



The stat editor."
It will auto load the stats you currently have and you can change each skill at will. After you're done changing around skill points, press "Set" and those skill points will freeze.
The Bonus button will set the bonus skill points to each skill. (Ex. 200 + 55)



The quest hack.
These 2 hacks is where you will actually get coins and experience. Its very simple to use too!
During a quest, you can set how much you want to earn (There are limits to the ammount you will get. IF you enter "999999" you won't get 999999 experience after a battle but the limit that DragonFable has which is about 10000) and you'll receive it after a quest or battle.
*Note: If you're doing a battle using the experience or gold hack and press ok to confirm, another window will appear so you can get another set of experience or gold. Its almost like a instant level. Just takes some clicking.



The SWF player
This is a shockwave flash player where all of the more advance hacks are.
Think of it like a .dll hack for Combat Arms but this time to DragonFable.
To use it you'll need .swf files. Luckily, I supplied a good amount of them.
To use this feature, first you have to load them into a list or if you know the file path, type it in the textbox. If not, press the button that shows "...".
Select the .swf file and it will be added to the list. Select which you want to play and press "Load".
Also, these files plays in layers. So you can play multiple .swf files at once. Just have to play them on different layers. To change the layer, type in a number, the layer, and press play. (The textbox that shows a up and down button and a 1 inside it.)



Some few extra features
Dragon Amulet is the membership hack. Check on to activate and uncheck to deactivate.
Suicide on hit will make you die the next time you are hit.
Birthday hack will open the birthday quests! After you click the button, you'll have to go to a new area for the birthday quests to show on the top left on the screen.


Thats about it and I hope you all enjoy this trainer!
If you want more, post below. If you have any problems, post below or PM/VM me.
Don't forget to Thank and or Rep.


Virus Scan:
https://www.virustotal.com/file/2e33...is/1339343958/
dpDesigns_mpgh.net_mpgh.net.rar2.2 MB · 217 downloads Scanning…
Approved .
Also approved and added to first post.
I appreciate the feedback
Quote Originally Posted by potatomaniac View Post
Nice One Dude.. Thanked
getting an error

"See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: Could not load file or assembly 'Microsoft.VisualBasic.PowerPacks.Vs, Version=11.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. ---> System****.FileNotFoundException: Could not load file or assembly 'Microsoft.VisualBasic.PowerPacks.Vs, Version=11.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
at Trainer.DragonFable.InitializeComponent()
at Trainer.DragonFable..ctor()
--- End of inner exception stack trace ---
at Trainer.My.MyProject.MyForms.Create__Instance__[T](T Instance)
at Trainer.My.MyProject.MyForms.get_DragonFable()
at Trainer.Form2.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Trainer Loader
Assembly Version: 1.2.0.0
Win32 Version: 1.2
CodeBase: file:///C:/Users/Jar555/Desktop/DragonFable/Trainer%20Loader.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.236 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.235 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
AxInterop.ShockwaveFlashObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Jar555/Desktop/DragonFable/AxInterop.ShockwaveFlashObjects.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
"
Hacks doesn't open, it just crash and ask me if I want to send error report :S @DawgiiStylz
Nice share keep it
I'll update it and see what I can do.
Quote Originally Posted by WaterInABottle View Post
still doesn't work
Dont work WinXP dudes
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