
Originally Posted by
rey00120
@
trialsg tol pdi paki p0st ulit ung exact mo sa GlassWall - unliSP - boneshot- at STW?

please tol di parin ako nakakagwa eh ehehe! tnx
...wawa ka naman, ito oh:
Copy & Paste na yan ha? ;-)
#include <windows.h>
#include <stdio.h>
#define ADR_PlayerPointer 0x00AD4600
#define ADR_ServerPointer 0x009CE9B8
#define ADR_GlassWalls 0x00958B54
#define ADR_Boneshot 0x007F72AC
#define ADR_Stamina1 0x007F2F50
DWORD *ingame= (DWORD*) ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
//Player Hacks
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0)
{
}
}
//-------------------------------------------------
void glasswallon()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(int*)(ADR_GlassWalls)= 1;
}
}
void glasswalloff()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1)
{
*(int*)(ADR_GlassWalls)= 0;
}
}
//------------------------------------------------
void Boneshot()
{
if(GetAsyncKeyState(VK_NUMPAD4) &1)
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_Boneshot = 1235;
}
}
void Boneshotoff()
{
if(GetAsyncKeyState(VK_NUMPAD5) &1)
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_Boneshot = 1237;
}
}
//--------------------------------------------------
void Stamina() //stamina
{
*(float*)ADR_Stamina1 = 9999999;
*(float*)ADR_Stamina1 = 0;
*(float*)ADR_Stamina1 = 0;
*(float*)ADR_Stamina1 = 0;
*(float*)ADR_Stamina1 = 9999999;
}
//-----------------------
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
Boneshot();
Boneshotoff();
Stamina();
glasswallon();
glasswalloff();
}
if(*outgame)
{
}
Sleep(200); //prevent for overloading the cpu
}
}
//----------------------------------------------------------
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "Credits", "Message Box Title!", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
...pag yan nag error pa, iwan ko talaga sayo. wala na ako magawa ;-(