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Home › Forum › MultiPlayer Game Hacks & Cheats › Call of Duty Hacks & Cheats › Call of Duty 8 - Modern Warfare 3 (MW3) Hacks & Cheats › Call of Duty Modern Warfare 3 Coding, Programming & Source Code › Offset Updater [The "Free" Version]

Offset Updater [The "Free" Version]

Posts 1–13 of 13 · Page 1 of 1
Jorndel
Jorndel
Offset Updater [The "Free" Version]
Well, what you have to do:

Drag and drop a text file (or any other read able file).
On to the Offset Updater.exe

Now, fill the info needed and it will create an update file

Image: (I know I used an Image :P)

Scans:
Scan 1 - 0/42
Scan 2 - 0/19

And the: "Paid Version:"
Offset Updater_mpgh.net.rar
#1 · 14y ago
SlayerPFC
SlayerPFC
OK so by using this we can easily update our trainers/hacks to the latest version??? I'm confused as to the key purpose of using this.
#2 · 14y ago
Jorndel
Jorndel
Quote Originally Posted by SlayerPFC View Post
OK so by using this we can easily update our trainers/hacks to the latest version??? I'm confused as to the key purpose of using this.
When the game gets updated.
We can easy find the difference value by:
Scanning our current XP Amount and then enter a game: Pew Pew.
And scan again.

Take the new offset + / - the old one, and we can easy update them all
#3 · 14y ago
SlayerPFC
SlayerPFC
OK, so this will allow an easy update to Source addresses in the trianers. Now would the same Hexadecimal addition be used for each update though or would it require a new scan each update to find the base +/- of the Source address for all offsets?
#4 · 14y ago
Jorndel
Jorndel
Quote Originally Posted by SlayerPFC View Post
OK, so this will allow an easy update to Source addresses in the trianers. Now would the same Hexadecimal addition be used for each update though or would it require a new scan each update to find the base +/- of the Source address for all offsets?
That was confusing.
Maybe I am too tired :P
#5 · 14y ago
MarkHC
MarkHC
Quote Originally Posted by SlayerPFC View Post
OK, so this will allow an easy update to Source addresses in the trianers. Now would the same Hexadecimal addition be used for each update though or would it require a new scan each update to find the base +/- of the Source address for all offsets?
If I understood what you meant.. yes, it requires a new scan.

@Jorndel , Nice tool btw.. I just don't get one thing, what you mean by "Free version" and "Paid version"? The quotes make me confused...

PS: And you can improve it by making it like a pattern scanner... I saw a similar tool somewhere that had this feature... Like, you start it, and it get all the addresses for kills, deaths, prestiges and all that crap
#6 · edited 14y ago · 14y ago
rawr im a tiger
rawr im a tiger
Quote Originally Posted by General Shepherd View Post
If I understood what you meant.. yes, it requires a new scan.

@Jorndel , Nice tool btw.. I just don't get one thing, what you mean by "Free version" and "Paid version"? The quotes make me confused...

PS: And you can improve it by making it like a pattern scanner... I saw a similar tool somewhere that had this feature... Like, you start it, and it get all the addresses for kills, deaths, prestiges and all that crap
So, you enter your rank, prestige etc., it finds them, then updates the other addresses accordingly? That would be very nice.
#7 · 14y ago
Jorndel
Jorndel
Quote Originally Posted by General Shepherd View Post
If I understood what you meant.. yes, it requires a new scan.

@Jorndel , Nice tool btw.. I just don't get one thing, what you mean by "Free version" and "Paid version"? The quotes make me confused...

PS: And you can improve it by making it like a pattern scanner... I saw a similar tool somewhere that had this feature... Like, you start it, and it get all the addresses for kills, deaths, prestiges and all that crap
Indeed, made that as well.
But haven't really thought about share it tho :|

Suppose I can soon
(1-2 Weeks from now I will apply a 'dll' that will update your trainer automatically )
#8 · 14y ago
intervention61
intervention61
lol seriously?, you have a paid version for something that just parses a text file and adds / minuses a value to the offsets( no offence intended ). Anways, go for a pattern scanner instead as not all offsets increase/decrease by a same value
#9 · 14y ago
Jorndel
Jorndel
Quote Originally Posted by intervention61 View Post
lol seriously?, you have a paid version for something that just parses a text file and adds / minuses a value to the offsets( no offence intended ). Anways, go for a pattern scanner instead as not all offsets increase/decrease by a same value
lol, the "paid" version is free as well.
Just not in my mind to release it yet
#10 · 14y ago
intervention61
intervention61
Quote Originally Posted by Jorndel View Post
lol, the "paid" version is free as well.
Just not in my mind to release it yet
lol ok good to hear
#11 · 14y ago
-Synthetic-
-Synthetic-
Quote Originally Posted by Jorndel View Post
Well, what you have to do:

Drag and drop a text file (or any other read able file).
On to the Offset Updater.exe

Now, fill the info needed and it will create an update file

Image: (I know I used an Image :P)

Scans:
Scan 1 - 0/42
Scan 2 - 0/19

And the: "Paid Version:"
I'm going to take a guess and say you wrote this in C# (from looking at your other work)

Code:
string updatevalue = input.ToString("x");
*code to write data here*
That works for Integers I believe
and this works for strings if i got it right
Code:
ASCIIEncoding  asciiencoding=new ASCIIEncoding();
Byte[] mybytes = asciiencoding.GetBytes(Console.ReadLine().ToString());
I think that would save the user having to actually work out the hex for their values, Doubt you'll read this but hope I helped somebody
#12 · 14y ago
Jorndel
Jorndel
Quote Originally Posted by -Synthetic- View Post
I'm going to take a guess and say you wrote this in C# (from looking at your other work)

Code:
string updatevalue = input.ToString("x");
*code to write data here*
That works for Integers I believe
and this works for strings if i got it right
Code:
ASCIIEncoding  asciiencoding=new ASCIIEncoding();
Byte[] mybytes = asciiencoding.GetBytes(Console.ReadLine().ToString());
I think that would save the user having to actually work out the hex for their values, Doubt you'll read this but hope I helped somebody
When you apply the: hexValue.ToString("x");
Means it converts the value to an Hex value (String / text vise)

And from the string to an Integer:
int.Parse(hexValue, System.Globalization.NumberStyles.HexNumber);

Or not what you was talking about?

What you do is just..
Getting the bytes...
And I don't really see what you do. (Maybe I'm a bit to sleepy now )
#13 · 14y ago
Posts 1–13 of 13 · Page 1 of 1

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