eto po ung code ko.. pero may mali padin dalwa lang
#include <windows.h>
#define Playerpointer 0x00AD4600
#define Serverpointer 0x009CE9B8
#define ADR_NoWater1 0x00958C48
#define ADR_NoWater2 0x00958C4C
#define OFS_Z 0x0010300
#define OFS_NFD 0x00102E0
HANDLE WarRock;
DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;
void NFD ()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -10000;
}
}
void Superjump()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 2000;
}
}
}
void All();
{
*(float*)ADR_NoWater1 = 0;
*(float*)ADR_NoWater2 = 0;
}
void HackThread();
{
for(;; )
{
if(*ingame)
{
//GlassWalls();
//ammoon();
//ammooff();
All();
//STW();
//STWOFF
//NFD();
//Teleport();
//BoneShot();
//scope();
}
if(*outgame)
{
}
Sleep(200); //prevent for overloading the cpu
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "MADE by Nobody2x but you", "Done", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
eto ung mali
1>------ Build started: Project: tuthack, Configuration: Debug Win32 ------
1> main.cpp
1>c:\documents and settings\albert\my documents\visual studio 2010\projects\tuthack\tuthack\main.cpp(36): error C2447: '{' : missing function header (old-style formal list?)
1>c:\documents and settings\albert\my documents\visual studio 2010\projects\tuthack\tuthack\main.cpp(42): error C2447: '{' : missing function header (old-style formal list?)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========