2C 00 XX YY AA AA AA AA BB BB BB BB CC CC CC CC 00 97 4E 0F 00 90 0E 10 00 B2 83 10 00 5C 5D 10 00 77 76 16 002C 00: Header
XX: IGN Length
YY: IGN
AA AA AA AA: Job ID
BB BB BB BB: Face ID
CC CC CC CC: Hair ID
PVP No Delay
3E 00 XX XX XX XX YY 00 00 00 00 (ZZ) 00 00 00 00 00 [AA] 00 00 00 00 00 003E 00 XX XX XX XX YY 00 00 00 00 (ZZ) 00 00 00 00 00 [AA] 00 00 00 00 00 00XX=Skill ID
YY=Skill Level
ZZ=Which Way to face
AA=Item Slot
XX=Skill ID
YY=Skill Level
ZZ=Which Way to face
AA=Item Slot
Crafting
Faded Silver
09 01 11 F6 7B 05
Opal
09 01 12 F6 7B 05
Silver Plate
09 01 13 F6 7B 05
Orihalcon Plate
09 01 14 F6 7B 05
Amethyst
09 01 15 F6 7B 05
Steel Plate
09 01 16 F6 7B 05
Sapphire
09 01 17 F6 7B 05
Adamantium Plate
09 01 18 F6 7B 05
Bronze Plate
09 01 19 F6 7B 05
DEX Crystal
09 01 1B F6 7B 05
Mithril Plate
09 01 1A F6 7B 05
Emerald
09 01 1C F6 7B 05
Gold Plate
09 01 1D F6 7B 05
Topaz
09 01 1E F6 7B 05
AquaMarine
09 01 20 F6 7B 05
Diamond
09 01 1F F6 7B 05
Power Crystal
09 01 27 F6 7B 05
Garnet
09 01 21 F6 7B 05
Black Crystal
09 01 24 F6 7B 05
Dark Crystal
09 01 23 F6 7B 05
Wisdom Crystal
09 01 30 F6 7B 05
LUK Crystal
09 01 31 F6 7B 05
Lidium
09 01 25 F6 7B 05
Herbalism
Marjoram Seed Oil
09 01 02 CF 7B 05
Marjoram Flower Oil
09 01 03 CF 7B 05
Lavender Seed Oil
09 01 04 CF 7B 05
Lavender Flower Oil
09 01 05 CF 7B 05
Rosemary Seed Oil
09 01 05 CF 7B 05
Rosemary Flower Oil
09 01 06 CF 7B 05
Mandarin Seed Oil
09 01 07 CF 7B 05
Mandarin Flower Oil
09 01 08 CF 7B 05
Lemon Balm Seed Oil
09 01 09 CF 7B 05
Lemon Balm Flower Oil
09 01 10 CF 7B 05
Peppermint Flower Oil
09 01 11 CF 7B 05
Jasmine Seed Oil
09 01 12 CF 7B 05
Jasmine Flower Oil
09 01 13 CF 7B 05
Tea Tree Seed Oil
09 01 14 CF 7B 05
Tea Tree Flower Oil
09 01 15 CF 7B 05
Chamomile Seed Oil
09 01 16 CF 7B 05
Chamomile Flower Oil
09 01 17 CF 7B 05
Patchouli Seed Oil
09 01 18 CF 7B 05
Patchouli Flower Oil
09 01 19 CF 7B 05
Juniper Berry Seed Oil
09 01 20 CF 7B 05
Smithing
Quality arrow for bow
09 01 AD 1E 7C 05
Quality arrow for crossbow
09 01 AE 1E 7C 05
Strong arrow for bow
09 01 AF 1E 7C 05
Strong arrow for cross
09 01 B0 1E 7C 05
Titanum Arrow for cross
09 01 B4 1E 7C 05
Jewel Crafting
Defense Ring I
09 01 99 44 7C 05
Deadshot Ring I
09 01 9A 44 7C 05
Swift Ring I
09 01 9B 44 7C 05
Defense Ring II
09 01 9C 44 7C 05
Deaddshot Ring II
09 01 9D 44 7C 05
Swift Ring II
09 01 9E 44 7C 05
Nimble Ring I
09 01 9F 44 7C 05
HP Ring I
09 01 A0 44 7C 05
MP Ring I
09 01 A1 44 7C 05
Deadshot Ring III
09 01 A2 44 7C 05
Swift Ring III
09 01 A3 44 7C 05
Nimble Ring II
09 01 A4 44 7C 05
Strength Ring I
09 01 A5 44 7C 05
Initelligence Ring I
09 01 A6 44 7C 05
Dexterity Ring I
09 01 A7 44 7C 05
Luck Ring I
09 01 A8 44 7C 05
HP Ring II
09 01 A9 44 7C 05
MP Ring II
09 01 AA 44 7C 05
Strength Ring II
09 01 AB 44 7C 05
Intelligence Ring II
09 01 AC 44 7C 05
Dexterity Ring II
09 01 AD 44 7C 05
Luck Ring II
09 01 AE 44 7C 05
Nimble Ring III
09 01 AF 44 7C 05
Deadshot Ring IV
09 01 B0 44 7C 05
Swift Ring IV
09 01 B1 44 7C 05
Strength Ring III
09 01 B2 44 7C 05
Intelligence Ring III
09 01 B3 44 7C 05
Dexterity Ring III
09 01 B4 44 7C 05
Luck Ring III
09 01 B5 44 7C 05
Spinel's Forest
Spinel's Forest: 64 00 11 01 13 00 00 00
Guild
Block Recv 49D9 00 1D 08 00 00 00
Rename
D9 00 0D XX 00 YY
XX: Length
YY: Name
Guild @ Any Map: (Needs 100k)
D9 00 02 XX 00 YY
XX: Length
YY: Name
Keybind
E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 YY YY YY YYXX: Key
YY: Skill ID in Hex
Keys In Hex
A = 1E
B = 30
C = 2E
D = 20
E = 12
F = 21
G = 22
H = 23
I = 17
J = 24
K = 25
L = 26
M = 32
N = 31
O = 18
P = 19
Q = 10
R = 13
S = 1F
T = 14
U = 16
V = 2F
W = 11
X = 2D
Y = 15
Z = 2C
`= 29
1 = 02
2 = 03
3 = 04
4 = 05
5 = 06
6 = 07
7 = 08
8 = 09
9 = 0A
0 = 0B
- = 0C
= = 0D
[ = 1A
] = 1B
\ = 2B
; = 27
' = 28
, = 33
. = 34
shift = 2A
ctrl = 1D
alt = 38
space = 39
F1 = 3B
F2 = 3C
F3 = 3D
F4 = 3E
F5 = 3F
F6 = 40
F7 = 41
F8 = 42
F9 = 43
F10 = 44
F11 = 57
F12 = 58
insert = 52
home = 47
pg up = 49
pg dn = 51
delete = 53
end = 4F
**Combo Smash: 44 6F 40 01
**Combo Drain: E5 F5 41 01
**Combo Fenrir: E7 F5 41 01
**Combo Judgment: FB 1C 42 01
**Combo Tempest: 06 44 42 01
**Combo Barrier: 07 44 42 01
__________________________________________________ ____________
*Not sure if these are needed to make it work if you have Full/Over Swing
**These are client sided until you have the correct amount of combo
Card game with 4x3 cards:
D1 00 06 02 XX 00 YY 00 00
Card game with 5x4 cards:
D1 00 06 02 XX 00 YY 00 01
Card game with 6x5 cards:
D1 00 06 02 XX 00 YY 00 02
Omok game:
D1 00 06 01 XX 00 YY 00 00
XX: Length of text
YY: Text in hex
Receive Damage
50 00 ** ** ** 00 FF 00 XX XX XX XX XX XX YY YY YY YY 68 19 0B 00 01 00 00 00 00 00 00 00 00 00 00 00
XX: Damage in HEX (Little Endian Format) (Be sure to fill in the rest of the XX with 00 if it didn't fill in all the way)
YY: Monster ID in HEX (Little Endian Format)