Some forgotten features...

Posts 113 of 13 · Page 1 of 1
Some forgotten features...
Hi dude,
Time passed since 2010 and i am wondering... if somedoy knows the strings for: see enemies on the radar, bag hack, auto escape, rapid fire ! for snipers, instant respawn, fly hack, WTW, super jump, and defuse anywhere...
i remember when i use old school hack on 2010 it has was beta release had all these features :P
They're all patched , it needs really really professional coders to get it
Quote Originally Posted by Hexicidal View Post
They're all patched , it needs really really professional coders to get it
all of them cant be done ??? shit BTW i dound some checks in CSHELL like RESPAWNTIMECHECK i hooked it pushed 0 and nothing happedned ingame so i think this is just the check for the hack...
rapid fire for snipers ( Working Fine 100% ) ,( fly hack, WTW, super jump )====> I can code them but gives error
Quote Originally Posted by Dragon(H)ell View Post
rapid fire for snipers ( Working Fine 100% ) ,( fly hack, WTW, super jump )====> I can code them but gives error
FireAnimRate ?
Quote Originally Posted by kmanev073 View Post
FireAnimRate ?
Nope
Quote Originally Posted by Dragon(H)ell View Post
rapid fire for snipers ( Working Fine 100% ) ,( fly hack, WTW, super jump )====> I can code them but gives error
I have fly, super jump.
I have no respawn delay but gives errors
Quote Originally Posted by ramo View Post
I have no respawn delay but gives errors
can you share pleace or at least how to found it
I have nothing

BTW, rapid fire snipers (like a pistol fire) gives client error if you shoot much, just put a little interval between fires
I have scan with Cheat engine Bag Hack, but i can't move ;DD shit Bugs
There aren't strings for everything. Strings like ReloadAnimRatio are findable because the informations in the bute file are being searched with strings.

See enemies on the radar : I only know that it is possible, either you modify the radar drawing function or you draw another radar (you need your and enemie's positions)
I found the Backpack Spawn function by hooking into SendToServer (I know you don't like it )
For Auto Escape, I would save the packets of Moving and send them when respawning
WTW : It gives you a client error after walking through the second wall. You can either change something in the Playerstruct (I didn't try it yet, but it is the easier method) or you change the player's positions (optionally use the pitch and yaw, you can also use this for a fly hack)

Defuse everywhere : I don't know much about it, but I think it is patched
Posts 113 of 13 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?