So to prevent detection, these are some key things to look into. This is just the source I'll be posting here, I'm a bad teacher. But you on your own, should further look into each of those things.
Credits are all around, the Poly Class is from matypatty's VIP Base. Poly.cpp & Poly.h were coded by s0beit.
1 tip. Matypatty did not code that poly.cpp nor poly.h
All he did was rename it.
Credits belong to s0beit
isnt hidemodule detected?
Originally Posted by NotRealPro
isnt hidemodule detected?
It hasn't caused me to crash at all yet, so I would say no.
BlackCipher anti cheat detected the hidemodule.
They removed it on NA, and next patch on EU too
In CABR HideModule is Detected
I'm still using hidemodule fine.
Lol people need Manual Mapping in their lives, then you don't need to worry about hiding modules at all :3
Originally Posted by flameswor10
1 tip. Matypatty did not code that poly.cpp nor poly.h
All he did was rename it.
Credits belong to s0beit
2nd Tip, s0beit didn't code that either, That code has been around for many years and used on many coding discussion forums and blogs, Yeah it been modified a little but its still the same code thats been floating around for years
LOL this is detected.
Originally Posted by Nightmare
LOL this is detected.
I was using HideModule fine, but I guess it is detected maybe
Originally Posted by Nightmare
I think that in CABR is detected.
Detected in BR but not NA or EU? Weird.
I know wiping PE header without hiding module used to be detected, if you wipe header and hide it you might be ok.
Have not messed with BR myself though...