π Updated Addresses [7/7]
Updated Addresses [7/7]
I don't know if these are already posted. The other thread was closed.
Code:
#define ADDR_CAMERAUPDATE 0x373BA990 #define ADDR_RECOIL1 0x373B6720 #define ADDR_RECOIL2 0x374F7C49 #define ADDR_RECOIL3 0x373B6734 #define ADDR_RECOIL4 0x373B6737 #define ADDR_RECOIL5 0x373B6740 #define ADDR_PLAYERBYINDEX 0x37156390 #define ADDR_LOCALPLAYER 0x37157250 #define ADDR_CLIENTINFO 0x37813B9C #define ADDR_MTBWCRET 0x373DBE87 #define ADDR_LTCLIENT 0x37814EB8 #define ADDR_WEAPONMGR 0x3785C904 #define ADDR_LOCALPTR 0x37860A90 #define ADDR_BUILDFONT 0x375AB890 #define ADDR_FILLFONT 0x375AC520 #define ADDR_FONTECX 0x37873894 #define ADDR_GETFONTHAND 0x374955E0 #define ADDR_GETCONSOLEINT 0x3739A4B0 #define ADDR_GCS 0x3785FF98 #define ADDR_LTCOMMON 0x3785AEB0 #define ADDR_S_BULLETS 0x3742E0ED #define ADDR_PLAYERMGR 0x3785E208 #define ADDR_REMOTEKILL1 0x37433951 #define ADDR_REMOTEKILL2 0x37433952 #define ADDR_REMOTEKILL3 0x37433CD1 #define ADDR_REMOTEKILL4 0x37433CD2 #define ADDR_WEAPON_RANGE1 0x37433829 #define ADDR_WEAPON_RANGE2 0x37433BA9 #define ADDR_RAPIDFIRE1 0x3742A8F7 #define ADDR_RAPIDFIRE2 0x3743429E #define ADDR_RAPIDFIRE3 0x37430067 #define ADDR_RAPIDFIRE4 0x374342A5 #define ADDR_RAPIDFIRE5 0x374340D8 #define ADDR_FORCEFPS 0x37814F48 #define ADDR_LTCSBASE 0x37814EA0 #define OFF_FPS 0x14EFC #define ADDR_W2S 0x491720 #define ADDR_INTERSECT 0x470DB0 #define ADDR_D3D 0x9128A0 #define ADDR_DRAWPRIM 0x806974 #define ADDR_CURSORCENTER 0x7F0C54 #define ADDR_CONSOLEUNWRAPPED 0x486170 #define ADDR_CLIENTFX 0x66F34

But sure, I'll add it in. What's it used for anyways?