ChatSpamMessage (non visual)

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ChatSpamMessage (non visual)
[I]Here is an code snippet (C++) by my site, just to spam up crossfire
(pointers removed)
- you have to search the pointers on your own ( I used Cheat Engine )

How this works:
- write in lobby or ingame your message in the chat-field > press f9 to save the message
- press the key enter to spam
- deactivate: leave the chat field blank > press f9 > now you can write normaly

Code:
// Bypass the chat bloack via searching the pointer (level 1) with cheat engine
// create an SaveMessage char array with size 100

		if(GetModuleHandleW(L"Object.dll") != NULL) //Ingame
				{
					if (GetAsyncKeyState(VK_F9) & 1) // Save key
					{
						for (int i = 0; i < 100; i++) 
						{
							SaveMessage[i] = *(char*)(((*(DWORD*)((*(DWORD*)((*(DWORD*)(dwCShell+gChatPointer))+(gChat1_offs)))+(gChat2_offs)))+(gChat3_offs))+i);
						}
					}
					if (GetAsyncKeyState(VK_RETURN) & 1)
					{
						std::string szm(SaveMessage);  
						char * memory_message = (char*)((*(DWORD*)((*(DWORD*)((*(DWORD*)(dwCShell+gChatPointer))+(gChat1_offs)))+(gChat2_offs)))+(gChat3_offs));
						memcpy(memory_message,(char*)szm.c_str(),szm.length());	
					}
				}
				else // Lobby
				{
					if (GetAsyncKeyState(VK_F9) & 1) // Save key
					{
						for (int i = 0; i < 100; i++) 
						{
							SaveMessage = *(char*)(((*(DWORD*)((*(DWORD*)(dwCShell+sChatPointer))+(sChat1_offs))) + sChat2_offs)+i);	
						}
					}
					if (GetAsyncKeyState(VK_RETURN) & 1)
					{
						std::string szm(SaveMessage);  
						char * memory_message = (char*)((*(DWORD*)((*(DWORD*)(dwCShell+sChatPointer))+(sChat1_offs))) + sChat2_offs);
						memcpy(memory_message,(char*)szm.c_str(),szm.length());	
					}
				}


@Code[VB] I think you work hard (24-48 hour's ) to write this the funny thing is that this is a crap it's very hard to make a memcpy function why you released this ? ahhh i got it to make the Superman I have it you don't HAHAHAHAHA .....

100% Crap if you want to help usser's then you give addy's + offset's or a tut how to find them ahh yah sorry you make a tut use CE very ussefuly

Keep up the crap releases i love them
Quote Originally Posted by bandi12 View Post
@Code[VB] I think you work hard (24-48 hour's ) to write this the funny thing is that this is a crap it's very hard to make a memcpy function why you released this ? ahhh i got it to make the Superman I have it you don't HAHAHAHAHA .....

100% Crap if you want to help usser's then you give addy's + offset's or a tut how to find them ahh yah sorry you make a tut use CE very ussefuly

Keep up the crap releases i love them
ohh.. confused guy becouse he can´t c&p and add to his leeched stuff

edit// @bandi12 your posts are just abject
Quote Originally Posted by bandi12 View Post
@Code[VB] I think you work hard (24-48 hour's ) to write this the funny thing is that this is a crap it's very hard to make a memcpy function why you released this ? ahhh i got it to make the Superman I have it you don't HAHAHAHAHA .....

100% Crap if you want to help usser's then you give addy's + offset's or a tut how to find them ahh yah sorry you make a tut use CE very ussefuly

Keep up the crap releases i love them
hahaha, someone fails to C+P so he is bad and talking shit here,

Keep up the leeching behavior "WE" love them
Quote Originally Posted by Code[VB] View Post
[I]Here is an code snippet (C++) by my site, just to spam up crossfire
(pointers removed)
- you have to search the pointers on your own ( I used Cheat Engine )

How this works:
- write in lobby or ingame your message in the chat-field > press f9 to save the message
- press the key enter to spam
- deactivate: leave the chat field blank > press f9 > now you can write normaly

Code:
// Bypass the chat bloack via searching the pointer (level 1) with cheat engine
// create an SaveMessage char array with size 100

		if(GetModuleHandleW(L"Object.dll") != NULL) //Ingame
				{
					if (GetAsyncKeyState(VK_F9) & 1) // Save key
					{
						for (int i = 0; i < 100; i++) 
						{
							SaveMessage[i] = *(char*)(((*(DWORD*)((*(DWORD*)((*(DWORD*)(dwCShell+gChatPointer))+(gChat1_offs)))+(gChat2_offs)))+(gChat3_offs))+i);
						}
					}
					if (GetAsyncKeyState(VK_RETURN) & 1)
					{
						std::string szm(SaveMessage);  
						char * memory_message = (char*)((*(DWORD*)((*(DWORD*)((*(DWORD*)(dwCShell+gChatPointer))+(gChat1_offs)))+(gChat2_offs)))+(gChat3_offs));
						memcpy(memory_message,(char*)szm.c_str(),szm.length());	
					}
				}
				else // Lobby
				{
					if (GetAsyncKeyState(VK_F9) & 1) // Save key
					{
						for (int i = 0; i < 100; i++) 
						{
							SaveMessage = *(char*)(((*(DWORD*)((*(DWORD*)(dwCShell+sChatPointer))+(sChat1_offs))) + sChat2_offs)+i);	
						}
					}
					if (GetAsyncKeyState(VK_RETURN) & 1)
					{
						std::string szm(SaveMessage);  
						char * memory_message = (char*)((*(DWORD*)((*(DWORD*)(dwCShell+sChatPointer))+(sChat1_offs))) + sChat2_offs);
						memcpy(memory_message,(char*)szm.c_str(),szm.length());	
					}
				}


do you see the spam in the chat or only the others see it ?
u and others see it
Quote Originally Posted by |Skrillex| View Post
u and others see it

---------- Post added at 10:58 AM ---------- Previous post was at 10:58 AM ----------

@kmanev073 u and others see it
i mean is this normal writing or i can add it to my hack and every body who uses it will spam ?
Quote Originally Posted by kmanev073 View Post
i mean is this normal writing or i can add it to my hack and every body who uses it will spam ?
you also could do this if you want u just have to find the "Enter key" trigger becouse this is just the text in the memory space of chat (it´s not visible in your chat-write field).
Quote Originally Posted by Code[VB] View Post

you also could do this if you want u just have to find the "Enter key" trigger becouse this is just the text in the memory space of chat (it´s not visible in your chat-write field).
thats exactly what i want... invisible spam... you dont noticce that you are spamming...
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