Some ideas :D
Guys,
why should we NOP and hook and fuck up the originals CF functions ???
Why dont we just use the free space, write on it and then start the written code... i mean... D3D hooks, hacking threads etc...
why should we NOP and hook and fuck up the originals CF functions ???
Why dont we just use the free space, write on it and then start the written code... i mean... D3D hooks, hacking threads etc...
