ForCoders Only- Grenade Range Feature--DaRk-Ramo-[S]aaed-BACKD00R
Hello Guys
It's new idea
And New Function
We're made
Weapon Range
Knife Range
We'Can To Make Grenade Range
For Example
You must Add Nade Define's
And this is DWROD Bool
You Can test it
You Can add some Value To be long range
And It's Work With U Tell me
This code to
@DaRk @BACKD00R @[S]aaed @ramo @bandi15 @Hexicidal @koshek @-[I]fLuX
Specail thanks to @derh.acker
For Nade Define
IF i'm helped u Thanks me
You will not lose any thing
Pls Click
HERE
2 Thanks Me
It's new idea
And New Function
We're made
Weapon Range
Knife Range
We'Can To Make Grenade Range
For Example
You must Add Nade Define's
Code:
#define IsDamageGrenade(i) (i == 6 || i == 100 || i == 126 || i == 135 || i == 200 || i == 209 || i == 210 || i == 240 || i == 262 || i == 263 || i == 272 || i == 288 || i == 313 || i == 324 || i == 338 || i == 357 || i == 382 || i == 416 || i == 423 || i == 424 || i == 425 || i == 435 || i == 438 || i == 473 || i == 481 || i == 519)
And this is DWROD Bool
Code:
bool nade =true;
Code:
if(nade)
{
if (WeaponMgr!=NULL)
{
for(int i=0; i<700; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL &&(IsDamageGrenade(i)) &&(i!=5))
{
for (int j=0; j<9 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x80C) = 900.0f;//Nade Range (Range)String Name
;
}
}
}
}
}
You Can test it
You Can add some Value To be long range
And It's Work With U Tell me
This code to
@DaRk @BACKD00R @[S]aaed @ramo @bandi15 @Hexicidal @koshek @-[I]fLuX
Specail thanks to @derh.acker
For Nade Define
IF i'm helped u Thanks me
You will not lose any thing
Pls Click
HERE
2 Thanks Me



thanks i will try it haha :P