ForCoders Only- Grenade Range Feature--DaRk-Ramo-[S]aaed-BACKD00R

Posts 16–30 of 31 · Page 2 of 3
Quote Originally Posted by Hexicidal View Post
Nice going to use it soon

Don't worry i will add u in credits

btw Accept my FaceBook invitation
make it for cf eu plz
Quote Originally Posted by Dragon(H)ell View Post
it won't work -.-
so ?
CAN SOMEONE HELP ME MAKE A HACK ? PLEASE
Quote Originally Posted by magicwar7 View Post
Hello Guys
It's new idea
And New Function
We're made
Weapon Range
Knife Range
We'Can To Make Grenade Range

For Example

You must Add Nade Define's

Code:
#define IsDamageGrenade(i) (i == 6 || i == 100 || i == 126 || i == 135 || i == 200 || i == 209 || i == 210 || i     == 240 || i == 262 || i == 263 || i == 272 || i == 288 || i == 313 || i == 324 || i == 338 || i == 357 || i ==     382 || i == 416 || i == 423 || i == 424 || i == 425 || i == 435 || i == 438 || i == 473 || i == 481 || i == 519)


And this is DWROD Bool
Code:
bool nade =true;

Code:
    if(nade)
{
    if (WeaponMgr!=NULL)
         {
for(int i=0; i<700; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL &&(IsDamageGrenade(i)) &&(i!=5))
{
for (int j=0; j<9 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x80C) = 900.0f;//Nade Range (Range)String Name
;
}
}
}
}
}[FONT=century gothic]
//not necessary
Code:
IsDamageGrenade(i)
//useless
Code:
(i!=5)

for (int j=0; j<9 ; j++)
you try to make it different, but failed & max range you can go is -+1600 not 900.
So, when I throw a grenade it will not explode in the air? Am I correct?
The perfect value for Crossfire ph is 659.0f

if you up this value = Error

---------- Post added at 02:29 AM ---------- Previous post was at 02:27 AM ----------

bkit hindi mo i add yung Grenade bounce!!!
Quote Originally Posted by Glenox View Post
The perfect value for Crossfire ph is 659.0f

if you up this value = Error

---------- Post added at 02:29 AM ---------- Previous post was at 02:27 AM ----------

bkit hindi mo i add yung Grenade bounce!!!
So its working ?havent tried it still working on other features..
not working dude.
hhhmmm... i'm interested
doesnt work for ph with the value given by glenox.. just for me .. dunno for the others.. need some response
thanks for the info works great..
ive never thought a nuclear grenade exist in the game.
It will increase the bomb range right, if i throw a bomb. It will explode depends on the range?
there is no point ?!? grenade range ? if the person is in front me ?
its working.. perhaps my codes where wrong?
i am not sure if it gona work i will test it ,, Thanks for it
Posts 16–30 of 31 · Page 2 of 3

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