Exploding Sheep

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Exploding Sheep
Made by Tajin

Usage:
A testmission is included, if you want to add it youself follow these simple steps:

1 - copy baa.sqf and sheepmove.sqf in your mission-folder
2 - add this to any unit that should be able to use the sheepbombs:

nul = this addEventHandler ["fired", {nul=_this execVM "baa.sqf"}];

3 - Once ingame, look in the general direction of your enemies and place a satchelcharge.

for the sheepmove.sqf
Code:
_sheep = _this select 0;
_owner = _this select 1;
_bomb = _this select 2;

while {alive _sheep} do {
	_enemy = _owner findNearestEnemy _sheep;
	if (_enemy distance _sheep < 40) then {
		_sheep doMove getPos _enemy;
		_sheep doFollow _enemy;
		sleep 1;
	};
	if ((!alive _bomb) || (_enemy distance _sheep < 3)) then {
		_sheep setDamage 1;
	};
};
_owner action ["TOUCHOFF", _owner];
sleep 5;

deleteVehicle _sheep;
for the baa.sqf

Code:
_unit = _this select 0;
_weapon = _this select 1;
_muzzle = _this select 2;
_mode = _this select 3;
_ammo = _this select 4;
_shot = player;
_pos = [];
_vecup = [];
_vecdir = [];
_speed = [];
_new = player;

if (_ammo == "PipeBomb") then {
	sheepbomb = creategroup side _unit;
	_shot = nearestObject [_unit, _ammo];
	sleep 0.005;
	"sheep" createUnit [getPos _shot,sheepbomb,'mysheep=this',1,'COLONEL'];
	sleep 0.005;
	_sheep = mysheep;
	_sheep setPos (_unit modelToWorld [0,1,0]);
	_sheep setCaptive true;
	_sheep setDir getDir _unit;
	_shot attachTo [_sheep,[0,0.45,0.82]];
	_shot setVectorDirAndUp[[1,0,0],[0,1,0.2]];
	_sheep doMove (_sheep modelToWorld [0,100+random 100,0]);
	nul=[_sheep,_unit,_shot] execVM "wuat\scripts\sheepmove.sqf";
for the sheepsatchel.sqf

Code:
nul = player addEventHandler ["fired", {nul=_this execVM "wuat\scripts\baa.sqf"}];
for the screen.sqf

Code:
pic = pic + [""]; hacks = hacks + ["Sheep","wuat\scripts\sheepsatchel.sqf","SQF"];
You need wuat menu and put all 4 scripts in wuat folder
(You can try to activate it without wuat but Idk this will work)

You need bypasser for this or you will be banned

This script is simple...it spawn sheep or goat (Idk.) with charge bomb inside and this animal move to players and then if player is in explosion range it explode...you can detonate it manually too by pressing scrollLock.
Have Fun
Fucking awesome, thanks a lot for this
You made this? If not add credits please.
Quote Originally Posted by Sindreh93 View Post
You made this? If not add credits please.
Is this good now?
Quote Originally Posted by SeyraPL View Post
Is this good now?
Good good
OMG this is amazing, thanks alot. But I don't know how to use it without an executor, or is there any undetected? I mean I know how all this shit works but there's no undetected executor...
Awesome script.

Thanks.
Quote Originally Posted by stickd34th View Post
Awesome script.

Thanks.
No problem
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