no fog
Hi can anyone help me with no fog?
lumayo lang kase yung fog pero meron parin hehehe thank you! XD
void nofog()
{
*(float*)ADR_FarFog= 1166127104;
*(float*)ADR_NearFog= 0;
}
---------- Post added at 01:52 AM ---------- Previous post was at 01:47 AM ----------
#include <windows.h>
#include <stdio.h>
#define Playerpointer 0x00AD7368
#define Serverpointer 0x009D1070
#define ADR_FarFog 0x0095B130
#define ADR_NearFog 0x0095B128
DWORD *please= (DWORD*) Playerpointer;
DWORD *work= (DWORD*)Serverpointer;
//Hacks
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
}
}
//-------------------------------------------------
void nofog()
{
*(float*)ADR_FarFog= 1166127104;
*(float*)ADR_NearFog= 1166127104;
}
//-------------------------------------------------
void HackThread()
{
for(;; )
{
if(*please)
{
PlayerHacks();
nofog();
}
if(*work)
{
}
Sleep(200); //prevent for overloading the cpu
}
}
//----------------------------------------------------------
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "test", "", MB_OK);
MessageBoxA(NULL, "test", "test box", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
lumayo lang kase yung fog pero meron parin hehehe thank you! XDvoid nofog()
{
*(float*)ADR_FarFog= 1166127104;
*(float*)ADR_NearFog= 0;
}
---------- Post added at 01:52 AM ---------- Previous post was at 01:47 AM ----------
#include <windows.h>
#include <stdio.h>
#define Playerpointer 0x00AD7368
#define Serverpointer 0x009D1070
#define ADR_FarFog 0x0095B130
#define ADR_NearFog 0x0095B128
DWORD *please= (DWORD*) Playerpointer;
DWORD *work= (DWORD*)Serverpointer;
//Hacks
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
}
}
//-------------------------------------------------
void nofog()
{
*(float*)ADR_FarFog= 1166127104;
*(float*)ADR_NearFog= 1166127104;
}
//-------------------------------------------------
void HackThread()
{
for(;; )
{
if(*please)
{
PlayerHacks();
nofog();
}
if(*work)
{
}
Sleep(200); //prevent for overloading the cpu
}
}
//----------------------------------------------------------
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "test", "", MB_OK);
MessageBoxA(NULL, "test", "test box", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}




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