
TRIGGER_BOT_REQUIRE_BOT_KEY = true // Change it to false

KEY_TRIGGER_BOT_FIRE_KEY = H // Replace the H with LButton
EXECUTABLE_NAME =
EXECUTABLE_NAME = "abc123"
COLOR_FRIENDLY = 0x7F0000FF
COLOR_FRIENDLY = 0x000000FF
RENDER_INTERVAL = 10 // Replace the 10 with 20 instead
BOT_SPEED_1 = 6 BOT_SPEED_TICK_1 = 15 // Replace this with 7 BOT_SPEED_2 = 3 BOT_SPEED_TICK_2 = 30 // Replace this with 15 BOT_SPEED_3 = 1.8
Changes since version 3.2 (26th August 2012): - Fixed triggerbot to only aim at enemies - Possibly fixed window size issues. Changes since version 3.1 (25th August 2012): - Added a triggerbot setting - Set RENDER_INTERVAL back to 10 like in previous versions (so the aimbot would work the same) - Fixed the aimbot. Changes since version 3.0 (23rd August 2012): - Complete rewrite from scratch - More CPU efficient, uses less resources than previous version - Added a triggerbot - Added map background support for the radar - Added helicopter, turret and plane detection for the BoxESP. - Added "hop" detection for the aimbot, this will reduce the jump distance from a dead player to another when using aimbot. - Addressed possible bug where your CPU resources could be drained when the hack is closed. - Removed the SENSITIVITY_OVERRIDE option and the PlayerDistance aimbot (useless and buggy) - Rewrote the config parser which now allows for more efficient parsing and comments on the same line as the config values. - Added more options for tweaking and renamed some values. - Rewrote the exception handler. - Mini-fix: Fixed support for Windowed (No Border) Changes since version 2.13 (18th August 2012): - Updated for 1.9.441 (emergency release) Changes since version 2.12 (24th July 2012): - Possible stability fixes (unhandled exceptions) - Added a radar/mini-map and changed the dot shown on players - Fixed menu options from overlapping/clipping each other Changes since version 2.11 (22th June 2012): - Added support for 1.9.433, big thanks to @Thunder - Possibly fixed AV detection? No idea. Changes since version 2.10 (5th June 2012): - Improved the speed of the hack, should be on par with v2.8 or lower - Added a EXECUTABLE_NAME option for those having anti-virus issues Changes since version 2.9 (3rd June 2012): - Added a crosshair option - Renamed the FONT_QUALITY option to TEXT_QUALITY - Added extra protection against VAC - Reduced file size and possibly optimised speed Changes since version 2.8 (2nd June 2012): - Possible stability fixes Changes since version 2.7 (25th May 2012): - Updated for 1.8.423 - Added a text quality setting - Fixed the distance displaying incorrectly (and the player distance aimbot) Changes since version 2.6 (24th May 2012): - Restored the original aimbot speed - Fixed the bug where any changes made to the 2nd and 3rd aimbot speeds would make no difference Changes since version 2.5 (23rd May 2012): - Added the option to choose between a crosshair or player distance aimbot - Added the option to choose the color of the aimbot dot - Added speed options for the aimbot for those wanting to change it - Added distance ESP and snaplines - Tweaked the aimbot speed (it's a little faster now) to match the one used in External BoxESP by sph4ck in MW2. Changes since version 2.4 (9th May 2012): - Updated support for 1.7.413 - Added little message. :p Changes since version 2.3 (30th April 2012): - Fixed the DrawText errors people are experiencing Changes since version 2.2 (29th April 2012): - Added error log generation, when the hack crashes, a log will be generated on your desktop. Post it here when it happens. - Possibly fixed the crashing issue people are having. Changes since version 2.1 (24th April 2012): - Removed the requirement for installing SlimDX, it's no longer required. Now the hack uses SharpDX (it's already included inside the hack, you don't need to install anything at all). - Refactored some of the launcher code. - Added a simple check for possibly corrupt copies of DirectX. - Possible (minor) speed improvement thanks to SharpDX's fast interop feature. Changes since version 2.0 (18th April 2012): - Completely rewritten drawing method - Supports only Windows 7 and Vista with Aero enabled - More faster than previous versions (which means that there should be no aimbot problems).



// The height from the player's feet to aim at depending on the pose. // Set BOT_STAND_Z to 55 for more headshots, just note that this can // unbalance your stats and make it very obvious that you are hacking. BOT_STAND_Z = 48 BOT_CROUCHED_Z = 38 BOT_PRONE_Z = 10
KEY_TRIGGERBOT = F8