I was working on a mini sdk for Arctic combat to improve my skills in reversing and class rebuilding.
i did manage to rebuild some classes and added a logger to check and exact pointers with fullnames (ex. "UObject[000003] Class Core.Object 0x101F5360") it will create two .txt files in the Arctic combat system folder unless u chance the location via code
i did use some resources this is not entirely my own work from scratch but i did rebuilt and made the classes all with ReClass 2011 and from the addresses that were needed with IDA Pro. if you know how to use it great i will not teach any newbs how to use it.
Thanks for that, waiting to get approved. I'm assuming you've tested and confirmed all of your findings?
Yea works fine i made sure it did. it should help people tat know how to use the Unreal Engine 3 sdk to make hacks
Good job +Rep and i am sure it will help people in general that know how to make hacks i mean everything is provided there just do some coding and release some hacks ofcourse and credit weeman for providing them over 50% of the code lol.
/Approved .
It works perfect. Logged it just now. Posted results in a thread.