Don't worry, I use it. Not everybody does though, which is why I'm not using it in that script.
You don't really need for loops that much anyway, the default Loop keyword works similarly enough. The only part I've found myself using mostly is context-sensitive hotkeys using expressions. Same with switches. I can see a few spots in my script that could use a switch, but it doesn't change the product anyway, just the code, which works fine and doesn't require an extra thing to use it.
---------- Post added at 02:05 PM ---------- Previous post was at 02:03 PM ----------
That's the same thing as my script, except this has extra features which are used when you're actually playing the game too.
