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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › DayZ Mod & Standalone Hacks & Cheats › Anti Day Z Script

QuestionAnti Day Z Script

Posts 1–15 of 23 · Page 1 of 2
xchronicxlinkx
xchronicxlinkx
Anti Day Z Script
Like a script that stops other scripters from affecting them.
IE;
I was playing in a server earlier, and we gave a bunch of items/gear to everybody, and another "scripter" came in.. and teleported all of us, and we died.
Would it be possible for there to be a feature in the scripts that prevents you from being "scripted" against? If, using the scripts?
#1 · 13y ago
RE
redwirelessmouse
I am in noway good with coding/scripting; however, what you request seems like it would be very hard to do
#2 · 13y ago
MA
mattmat
Anti kill scripts will NEVER be shared the only way to get one is to make your own.
#3 · 13y ago
xchronicxlinkx
xchronicxlinkx
I wasn't really requesting it, I mean yeah, but more so of just generally discussing it.
And, if it was possible to be done.
#4 · 13y ago
sd333221
sd333221
Godmode works against this.
#5 · 13y ago
MA
mattmat
Quote Originally Posted by sd333221 View Post
Godmode works against this.
Not against player shield
#6 · 13y ago
n1kko
n1kko
Quote Originally Posted by sd333221 View Post
Godmode works against this.
Not from being teleported.
#7 · 13y ago
xchronicxlinkx
xchronicxlinkx
Quote Originally Posted by sd333221 View Post
Godmode works against this.
Unfortunately it doesn't work again, the two things stated by fellow members.

Quote Originally Posted by mattmat View Post
Not against player shield
Quote Originally Posted by n1kko View Post


Not from being teleported.
Hence why I was asking, whether it could be done or not.
#8 · 13y ago
ZedoX
ZedoX
I think it may be possible, maybe something like this for you being anti-teleported client side. Although unfortunately it is a script and is only client side. (Warning: Script has not been tested, but in theory it should work.)

Code:
if(markPos) then {titleText ["Anti-Teleport Enabled!","PLAIN DOWN"]; titleFadeOut 4;};

while (damage vehicle player != 1) then {

	_apos = getPos vehicle player;

	wait 3;

	_bpos = getPos vehicle player;

	_compare = _apos - _bpos ;

	_antitp = if (_compare > 1000) then {

	vehicle player setPos _apos;

	};

};
#9 · 13y ago
xchronicxlinkx
xchronicxlinkx
That's more along the lines of what I was actually looking for,... but if it's only client side, won't the server still recognize me as being "teleported/killed upon falling to death", and just re-register back together once I leave the game?

Like I said, in theory this should be completely possible.
#10 · 13y ago
ZedoX
ZedoX
Well, that will stop you from getting teleported somewhere else (in this case, 1000m) by detecting if you've moved 1000 metres in less 3 seconds. Still that can't be done with a chopper at 280km/h. What that won't stop is from someone teleporting you 100m in the air and killing you. If I were to make that, it would be more difficult, using the Z coordinates and you'd have to make an exclusion for helicopters. It would also have to be a much shorter timer on it (using more resources) because you could probably climb a steep mountain in a vehicle.
#11 · 13y ago
n1kko
n1kko
Quote Originally Posted by xchronicxlinkx View Post
Hence why I was asking, whether it could be done or not
That message wasn't meant for you. Thats why I quoted someone else. herp derp
#12 · 13y ago
albetotech96
albetotech96
Quote Originally Posted by n1kko View Post


That message wasn't meant for you. Thats why I quoted someone else. herp derp
Hey can you get on skype ? i would like to buy a key

Thanks.
#13 · edited 13y ago · 13y ago
n1kko
n1kko
Quote Originally Posted by albetotech96 View Post
Hey can you get on skype ? i would like to buy a key
Message me now, Im online.
#14 · 13y ago
xchronicxlinkx
xchronicxlinkx
Hey hey, quit going off topic, N1kko.
Engrish only
#15 · 13y ago
Posts 1–15 of 23 · Page 1 of 2

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