Pointer/Offsets

Posts 115 of 17 · Page 1 of 2
Pointer/Offsets
Here a little log after the patch:


Code:
//====================Crossfire Logger===================\
//========================Start==========================\
#define WeaponMgr: 0x08D57FD0
#define PlayerBasicInfo: 0x08CF0EA0
#define LTClient: 0x0851F4A4
#define NoReload: 0x00000C38
#define NoChange: 0x00000C3C
#define NoWeaponWeigth: 0x8B084B7A
#define FastKnife1: 0x000A6CB9
#define FastKnife2: 0x000AB4B8
#define AmmoDamage: 0x8B084B7A
#define GatlingDelay: 0x00003944
//======================Logger Done======================\
//==================by Cfhackerfree======================\
Its my new Logger test

Credits:
Me Coder
Ryuzaki™ Patterns
Find patterns is not that hard , i have made a logger better than this . :P
@ramo
hm... your right its really not hard ! But i dont post more Pointer/Offsets
Quote Originally Posted by CFhackerfree View Post
Here a little log after the patch:


Code:
//====================Crossfire Logger===================\
//========================Start==========================\
#define WeaponMgr: 0x08D57FD0
#define PlayerBasicInfo: 0x08CF0EA0
#define LTClient: 0x0851F4A4
#define NoReload: 0x00000C38
#define NoChange: 0x00000C3C
#define NoWeaponWeigth: 0x8B084B7A
#define FastKnife1: 0x000A6CB9
#define FastKnife2: 0x000AB4B8
#define AmmoDamage: 0x8B084B7A
#define GatlingDelay: 0x00003944
//======================Logger Done======================\
//==================by Cfhackerfree======================\
Its my new Logger test

Credits:
Me Coder
Ryuzaki™ Patterns
Logger fails.
Quote Originally Posted by CFhackerfree View Post
Here a little log after the patch:


Code:
//====================Crossfire Logger===================\
//========================Start==========================\
#define WeaponMgr: 0x08D57FD0
#define PlayerBasicInfo: 0x08CF0EA0
#define LTClient: 0x0851F4A4
#define NoReload: 0x00000C38
#define NoChange: 0x00000C3C
#define NoWeaponWeigth: 0x8B084B7A
#define FastKnife1: 0x000A6CB9
#define FastKnife2: 0x000AB4B8
#define AmmoDamage: 0x8B084B7A
#define GatlingDelay: 0x00003944
//======================Logger Done======================\
//==================by Cfhackerfree======================\
Its my new Logger test

Credits:
Me Coder
Ryuzaki™ Patterns
What Is AMMO Damage?
tell me more about it

---------- Post added at 02:08 AM ---------- Previous post was at 02:06 AM ----------

And Almost Pointer U Have posted It give Error /Patched
But thanks
AmmoDamage is OHK if you make it high value float!!.....
ramo can you send PM me the source how to find auto update Pointer/Offset ? I love it but when i use the old source of Topblast it not return the right Pointer
Substract the CShell base and it's correct...
Quote Originally Posted by CFhackerfree View Post
Here a little log after the patch:


Code:
//====================Crossfire Logger===================\
//========================Start==========================\
#define WeaponMgr: 0x08D57FD0
#define PlayerBasicInfo: 0x08CF0EA0
#define LTClient: 0x0851F4A4
#define NoReload: 0x00000C38
#define NoChange: 0x00000C3C
#define NoWeaponWeigth: 0x8B084B7A
#define FastKnife1: 0x000A6CB9
#define FastKnife2: 0x000AB4B8
#define AmmoDamage: 0x8B084B7A
#define GatlingDelay: 0x00003944
//======================Logger Done======================\
//==================by Cfhackerfree======================\
Its my new Logger test

Credits:
Me Coder
Ryuzaki™ Patterns
what software did u use? im new to programming thingy/reverse engineering. and i read some problem the same with that u that information but how i will modify it in DLL if the address value is given?
Okay now all back2 releasing hacks
this logger work in CF PH?
Quote Originally Posted by CFhackerfree View Post
@ayawmanmik

Yes, i think its work but only the same patterns
reply me
what i have to do whit the code?
Posts 115 of 17 · Page 1 of 2

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