DetectedScriptInjector POC [by sd333221]

Posts 1–15 of 18 · Page 1 of 2
ScriptInjector POC [by sd333221]
All credits go to sd333221!

This is just a proof of concept, there are bound to be some issues.

How to use:
  • This currently only works with Arma 97448 and Battle-Eye 1.174
  • Make sure the main menu shows the above version of Arma in the bottom right corner
  • Stay in the main menu and don't join a game yet, if you started via a launcher quit to the main menu
  • Run 'plugin-container.exe'
  • A console window asking you to execute scripts should open


If you want to execute:
Code:
C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\1337H4CK5\AMGcopter.txt
You should enter in:
Code:
1337H4CK5\AMGcopter.txt
Notes:
  • Inject while Battle-Eye is loaded = 100% ban
  • Detected scripts (remoteexec) = 100% ban (after delay)
  • This will slow your arma down significantly, it's suggested to script in stuff and then rejoin the server (injector will start working after the first script input)
  • You will need your own scripts for this! Don't ask how to use them.
  • Scripts are not executed from the Arma main-thread so it can crash after a few executions


Shout-outs went to Lockdown and tim0n!

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Good work
/approved
So you can't use this with pretty much any script?
Quote Originally Posted by Jacksaunt View Post
So you can't use this with pretty much any script?
No, detected scripts are still detected. Got a few script restrictions with this, so be careful.
Quote Originally Posted by ProRaiin View Post
No, detected scripts are still detected. Got a few script restrictions with this, so be careful.
Yeah that's exactly what I said
does this work with arma 97448 and below or just 97448
I presume is is a great release from SD, however Ive no clue what scripts I can and cant use so *shrug*, not worth the risk currently... To me at least. What is the usual time for the ban 'delay'?
Quote Originally Posted by dogboy708 View Post
I presume is is a great release from SD, however Ive no clue what scripts I can and cant use so *shrug*, not worth the risk currently... To me at least. What is the usual time for the ban 'delay'?
Well don't use remote execution scripts that contain stuff like "setVehicleInit, createUnit" etc.
Quote Originally Posted by sd333221 View Post
Well don't use remote execution scripts that contain stuff like "setVehicleInit, createUnit" etc.
Valid enough. I suppose Ill try it out for a bit, can always get a new key.
Oh my, you were quite serious when you said it would slow down the game.
Quote Originally Posted by dogboy708 View Post
Valid enough. I suppose Ill try it out for a bit, can always get a new key.
Oh my, you were quite serious when you said it would slow down the game.
Sadly there is no way to avoid it with this method, thats why its only a POC
Quote Originally Posted by sd333221 View Post
Sadly there is no way to avoid it with this method, thats why its only a POC
True, cant except complete functionality from something thats even labeled as a POC bit. Isnt worth the risk for me personally, as Id enjoy godmode and little else. Someone who has a spare key and wants to spawn vehicles on the other hand, might find use.
Could any1 PM me with a working script? want to test it
How to create working script?
I can't find any tutorials for create our own script /=
Good work! But all people will write about I ENJECTED SCRIPT AND HAVE BANNED INSTANT! This ChEAT SUCKS!
People! If you want to use it, first learn how to read.
Posts 1–15 of 18 · Page 1 of 2
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