Upon request, I made this simple FoV changer. Works on TeknoMW3 2.7.0.1
Inject the dll with an injector. Voila, hope you're intelligent enogh to use this. >.<
Screen:
Code:
Press F12 To open menu. Right/Left buttons to change FoV
F12 To Close
Locked FoV to between 0 and 360 (Why would you want more?)
Just tested this, not working... at least for me, dont know about others...
Nice one bro.
Originally Posted by qwedsa1
Just tested this, not working... at least for me, dont know about others...
.... lol I'll check it out.
Edit: I just retested it.....It works.... O.o In what way isn't it working for you?
It works flawlessly for me :/
Originally Posted by -InSaNe-
/File approved
I recognize the menu style
That's why I gave thx to you.
Originally Posted by Kenshin13
.... lol I'll check it out.
Edit: I just retested it.....It works.... O.o In what way isn't it working for you?
It works flawlessly for me :/
That's why I gave thx to you.
Great job it works fine for me too. i dont know why the other guy is having problems
Originally Posted by XiAtomikiX
Great job it works fine for me too. i dont know why the other guy is having problems
Gonna check this again
My FoV is still 90.
Here is how to change it manually. Use cg_fov 90 in rcon and then use cg_fovscale 1.1 and on. Be warned though, anything beyond 1.5 is very hard to deal with. More of a gimmic than anything to assist you.
please put in thread tekno 2.7.0.1 or 2.7.0.9 so people don't say don't work
Originally Posted by max1612
please put in thread tekno 2.7.0.1 or 2.7.0.9 so people don't say don't work
It is there.
and for 4D1? ^-^ i want FOV at 120
Originally Posted by bruno321
and for 4D1? ^-^ i want FOV at 120
Write:
cg_fov 120
In console.
Worked last time I checked
There's no need for changer.
Originally Posted by Lovroman
Write:
cg_fov 120
In console.
Worked last time I checked
There's no need for changer.