*WIP* Borderlands 2 Save Editor Revision 81 + ID List
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*WIP* Borderlands 2 Save Editor Revision 82 + ID List
Borderlands 2 Save Editor Revision 82 + ID List
THIS IS NOT MY PROGRAM, THE FOLLOWING PROGRAM AND CODE WAS A COMPILED PROGRAM MADE FROM Rick AKA Gibbs. ALSO, THE COMPILER WAS Kryptos1018.
THE FOLLOWING PROGRAM IS TO BE USED AT YOUR OWN RISK, ALWAYS MAKE BACKUP SAVES BEFORE USING THIS EDITOR DUE TO RAW DATA ISSUES OCCURRING AND USERS SAVES BEING CORRUPTED.
I HAVE NOW INCLUDED THE GUN/ITEM ID LIST SO YOU CAN MAKE YOUR OWN GUN/SHIELD/CLASS MOD/GRENADE MOD/ AND EVEN TACOS (JUST KIDDING)!!!
WARNING, THIS PROGRAM IS STILL IN DEVELOPING STAGES, SO THERE WILL STILL BE BUGS/ISSUES AND ABILITIES MISSING/UNUSABLE! DON'T TELL ME THE OBVIOUS PLEASE!
UPDATE: DO NOT MESS WITH DLC ID's AND DO NOT TRY ADDING THE DLC TO YOUR SAVEDATA OR IT WILL GIVE A ERROR MESSAGE DISPLAYING THAT THE DLC HAS NOT BEEN RELEASED YET. *THIS ONLY APPLIES IF THE DLC HASN'T CAME OUT YET*
Now, here is Rick's BL2 Save Editor. All you have to do is simply unpack the WHOLE save editor to your desired place and open the save editor and click open on save folder and select which one you want to edit and click open at the bottom right. WAHLA!! You just know accessed your save and are free to do whatever you want at your OWN RISK!
WORKING AS OF 10/18/2020 5:00 PM (Almost Halloween )
thanks lockout and i remember u on the dayz forums
Originally Posted by wiifan420
NVM. I cant read.
Fixed one of the colors :3
A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!
Originally Posted by ttao
A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!
PS3 save files have a better security on their games :3 But I am looking for your solution!
Originally Posted by Corogast
SNIP
Revision 82 is out now =P
where revision 82? :O
Where do you guys keep getting these? IRC?
Coro can upload the new one
Changelog
rev70
LZO code updated to support offsets into byte buffers
Support for "fat" save files (Should fix LookbehindOverrun failures)
rev71
Change characterName from string to bytes, preventes encoding issues
PlayerView now assumes CharacterName is UTF8
Set new bindings to update on property change
rev72
Clarify to people you can copy exception error using Ctrl+C
rev73
Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
rev74
Preliminary version of DumpItems implemented.
Add DumpParts project.
rev75
Improved dumping of weapon and item types.
rev76
Update Weapon Types and Item Types in GameInfo, as well as their backing code.
Update SaveEdit to reflect previous change.
rev77
Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
rev78
Corrected LockoutData definition.
Fixed some field names in MissionData and RegionGameStageData.
rev79
Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
rev80
WillowDatamining support for BL2 patch 1.1.2 (675451).