HelpDLL Scripts - IW5M - Fourdeltaone

Posts 1–10 of 10 · Page 1 of 1
DLL Scripts - IW5M - Fourdeltaone
Hello,

I have a Zombie MOD (QCZM 0.3) on my Dedicated Server at IW5M, but i want edit things like the mapedits in this dll script, but i don't know how...
I decompiled it to #C and edited the mapedit, but i dunno a way to save it and get a new dll to load in my server

The sources from the mod are here: https://www.assembla.com/code/qczm-i.../nodes/DUKIPZM and the dll (script) is here: https://www.assembla.com/code/qczm-i...0.3.zip?rev=69

Sorry for my english.
Take the source and compile it as a class library (Infinity Script must be included in the references) with Visual C#.
Also you can just do map edits by adding to the specific text file in the scripts/maps folder.

FORMAT:
Code:
ramp:(startX,startY,startZ);(endX,endY,endZ)
elevator:(enterX,enterY,enterZ);(exitX,exitY,exitZ)
door:(openX,openY,openZ);(closeX,closeY,closeZ);(angleX,angleY,angleZ);size;height;hp;range
floor:(corner1X,corner1Y,corner1Z);(corner2X,corner2Y,corner2Z)
Here's one for: mp_alpha

Code:
ramp: (-57.33875, 1037.142, 172.8526) ; (-65.73111, 1232.14, 291.7489)
ramp: (-138.1307, 951.6785, 172.8526) ; (-457.2361, 836.3306, 341.9871)
floor: (-467.6081, 950.2251, 360.1309) ; (34.78777, 1527.533, 360.1309) 
ramp: (28.16658, 1166.142, 246.6573) ; (151.4549, 1190.422, 284.2021) 
door: (-939.875, 1655.875, 148.125) ; (-863.3804, 1662.567, 151.4486) ; (90, 90, 0) ; 2 ; 2 ; 10 ; 50
door: (-790.1249, 520.1251, 148.1354) ; (-861.33, 505.2939, 149.7683) ; (90, 90, 0) ; 2 ; 2 ; 10 ; 50
ramp: (980.1111, -518.1952, 55.13851); (887.6475, -522.9713, 55.13851)
ramp: (143.5837, 1233.331, 275.789) ; (6.432543, 1457.095, 352.1309) 
ramp: (-478.9707, 1477.176, 360.1309) ; (-747.6151, 1474.149, 360.1309) 
wall: (-777.9352, 930.146, 178.1357) ; (-778.7272, 993.8705, 237.8615)
wall: (-776.9929, 1190.133, 178.1357) ; (-778.5873, 1253.875, 237.8725)
ramp: (-954.0943, 1472.79, 360.1309) ; (-1541.838, 1489.854, 360.1309) 
floor: (-1533.489, 1932.272, 360.1309) ; (-2072.349, 1281.498, 360.1309) 
ramp: (-1635.155, 1299.889, 352.9756) ; (-1619.856, 736.142, -5.731626)
ramp: (-1977.802, 1309.115, 352.9756) ; (-1967.827, 1217.297, 352.9756) 
ramp: (-2272.12, 1222.042, 352.9756) ; (-1967.827, 1217.297, 352.9756)
elevator: (-2261.576, 1221.616, 368.1006) ; (54.31387, 2820.707, -7.875002)
wall: (-69.3139, 3539.136, 0.1278632) ; (-65.20969, 3646.869, 96.5713)
wall: (-6.011566, 3995.347, 0.1249975) ; (139.8685, 3978.907, 156.049)
HiddenTP: (240.875, 3916.875, 0.1249996) ; (296.875, 462.6967, 168.125)
ramp: (-465.9459, 862.4485, 326.3346) ; (-464.873, 949.9829, 353.9317)
elevator: (-746.875, 1475.65, 375.2559) ; (-979.1252, 1475.257, 375.2559) 
ramp: (-1535.2, 1819.064, 352.9756) ; (-1089.682, 1826.71, 352.9756) 
elevator: (-1085.807, 1828.296, 352.9756) ; (-680.603, 1189.211, 368.1006) 
ramp: (-473.4351, 1188.766, 352.9756) ; (-678.7087, 1184.022, 352.9756) 
HiddenTP: (-2340.875, 2545.125, 138.2462) ;  (-2045.034, 1891.875, 375.2559)
Thx @mwxplayer for the format.
Quote Originally Posted by Destroyer1834 View Post
Where I can get infinity script?
"dsut.exe"
Is there any Forge MOD to create ramps,floor easily by spawning crates for fourdeltaone (iw5m)?
Quote Originally Posted by Destroyer1834 View Post
Is there any Forge MOD to create ramps,floor easily by spawning crates for fourdeltaone (iw5m)?
Look at my tutorial in 4d1 -_-
Quote Originally Posted by Kenshin13 View Post
@mwxplayer NO EXTERNAL LINKS....Ban hammer time xD
Links for 4D1 Forums are allowed.
Uhh...not that I know of. You need to do it like how I specified above.
good one
Posts 1–10 of 10 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

Talk with us