Ida help

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Ida help
Okay so I know how to use cheat engine pretty well, but I don't know how to fins memory addresses in ida iI don't know what to do after I opened the .exe if i'm supposed to do that. Can someone point me in the right direction on how to do this?
then you don't "know how to use cheat engine pretty well".

don't do it. you will get banned
Quote Originally Posted by Shckr57 View Post
then you don't "know how to use cheat engine pretty well".

don't do it. you will get banned
Lol I do actually ida is confusing You dont just open up the .exe and scan for a value, but if you do I dont know where to go
i got banned trying to find the values for unlocks, pro-perks, and achievements. then again my kdr was 3.5, and spm 400. im legit, but i got reported ALOT.
There's just one problem here... You are getting along with CE pretty well, good for you. You probably know how to scan for addies and how to freeze them, this is peanuts. IDA is used to track engine addresses down and find out structs and/or pointers. You will need to start from the beginning in the world of asm. Most people can only track addies down like jumpheight or speed because they simply are too lazy or do not want to continue spending their time learning how a CPU works.

Start with scanning for strings like "jump_height" and "g_speed", get the addies and try to learn from it -> Hard?
Quote Originally Posted by Eidolon View Post
There's just one problem here... You are getting along with CE pretty well, good for you. You probably know how to scan for addies and how to freeze them, this is peanuts. IDA is used to track engine addresses down and find out structs and/or pointers. You will need to start from the beginning in the world of asm. Most people can only track addies down like jumpheight or speed because they simply are too lazy or do not want to continue spending their time learning how a CPU works.

Start with scanning for strings like "jump_height" and "g_speed", get the addies and try to learn from it -> Hard?
The addies turn out to be wrong although they read the default value of the address (800, 39)
Quote Originally Posted by Geomatrical the 7th View Post
The addies turn out to be wrong although they read the default value of the address (800, 39)
You didnt do your homework
Quote Originally Posted by Eidolon View Post
There's just one problem here... You are getting along with CE pretty well, good for you. You probably know how to scan for addies and how to freeze them, this is peanuts. IDA is used to track engine addresses down and find out structs and/or pointers. You will need to start from the beginning in the world of asm. Most people can only track addies down like jumpheight or speed because they simply are too lazy or do not want to continue spending their time learning how a CPU works.

Start with scanning for strings like "jump_height" and "g_speed", get the addies and try to learn from it -> Hard?
Okay thanks <3
This is how ida is described : IDA is a Windows, Linux or Mac OS X hosted multi-processor disassembler and debugger that offers so many features it is hard to describe them all.

Does it say IDA is a memory searcher? Better read what kind of program you are downloading before using it
Quote Originally Posted by ryankinzz View Post
Okay so I know how to use cheat engine pretty well, but I don't know how to fins memory addresses in ida iI don't know what to do after I opened the .exe if i'm supposed to do that. Can someone point me in the right direction on how to do this?
Lol I do actually ida is confusing You dont just open up the .exe and scan for a value, but if you do I dont know where to go
If IDA is confusing to you then you have no idea what your doing. Before you use IDA my advice is to learn this programming language, PPC (ASM).
if you don't know anything about it don't ask stuf here

just google tuts and learn how to use IDA and how to debug programs
I would suggest to use Ollydbg before IDA, it is much easier to find the addresses by searching for text strings and looking around where they are located for the addresses of things you want to change. For example if you look for g_speed you look around the text string for "mov blah blah [0xXXXXXX] and the thing in the brackets is the offset, then put it into CE and change as you wish.
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