You can add a feature where you automatically get a dragon.
Here is a few variables to help.
character.dragon.intBuff
character.dragon.intDebuff
_root.game.player.fullHeal
character.dragon.intHeal
character.dragon.intMelee
character.dragon.intMagic
_root.character.dragon.intMin
_root.character.dragon.intMax
_root.character.dragon.strItemName
_root.character.dragon.intTotalStats
_root.character.dragon.dateLastFed
_root.game.player.ItemCount