Teleport To Weapon
Teleport To Weapon
Olhem em HD
, deus uns laguizinho ai não liguem 
Quem noto no video viu que usei PlayerStatus ...
Code:
void TeleportToWeapon( int On )
{
if(On == 1)
{
if( engine->GetClientInfoMgr()->iGameMode != 5 )
{
cSFXMgr* SFXMgr = engine->GetGameClientShell()->GetSFXMgr();
if( engine->ValidPointer( SFXMgr ) )
{
for( int i = 0; i < SFXMgr->SFXList[SFX_PICKUP].Num; i++ )
{
cBaseFX* xBaseFX = (cBaseFX*)SFXMgr->SFXList[SFX_PICKUP].List[i];
if( !xBaseFX )
continue;
if( xBaseFX->Pos )
{
if(*(long*)0x37822B20 == 1)
*(long*)0x37822B20 = -5;
engine->SetLocalPlayerPosition( xBaseFX->Pos + D3DXVECTOR3( 8, 30, 60 ) );
}
}
}
}
}
else
{
if(*(long*)0x37822B20 == -5)
*(long*)0x37822B20 = 1;
}
}
Code:
pDevice //Atualização PlayerStatus Gellin //Umas Coisas 0xE9 //Umas Coisas Atomic //Umas Coisas Ch40zz-C0d3r //PlayerStatus SNIPdetta //PlayerStatus ChaosMagician //Dump Cshell Code64 // Classe TokolocoSK // Classe E uns perdido por ae ...



