How does MemEdit work for CA ? I've never done it before, I was hoping to learn it to put more features in the V1.2 of my hack. Could someone explain for me? D:
i believe its the same as memcpy, don't quote me on that
Just realized I'm one thread too shallow lol meant to put this in help and discussion D: sorry mods!
I don't believe there is a memedit function in any library I know of, paste the function on here.
Originally Posted by Shadow`
I don't believe there is a memedit function in any library I know of, paste the function on here.
Generally I've seen it as a function someone put together which changes the page protection on the memory block to allow writing with virtualprotect, calls memcpy, and then restores original protections.
want to ask if its still be done
yes its till used a few basees on here use it
writeopcode method
and memcpy and memoria
all working methods
Write op came from necro, and writememory is by far the most used today.
it works the same as every other game lol. memcpy will copy a pattern of bytes to the targeted address aka replace the original opcode to alter the instruction and make it do something you want it to do.
@-Bl00d- memoria is not a function i could find in the msdn
a quick way to do this would be make a function that grants u full memory access to the address you are going to modify
check for reference on the msdn
VirtualProtect
memcpy
have fun learning.
its all over the br section.
its same thing just different name