Originally DayZ should have been published before Christmas 2012 but a number of internal and external reasons prevented the publication, so that designer Dean 'Rocket' Hall even contemplated throwing in the towel and breaking away from the game industry. But now he has again taken and announced on Reddit further plans for DayZ.
So he said when asked whether DayZ would be released around April of this year, " Yes, I think sometimes, but anything can happen and usually does it well. We will know more when the results of the tech tests are available. Before each date would be pure speculation and my last speculation was unfortunately not quite as good. "
In addition, he revealed that the map Chernarus would undergo a overhaul, because it was too empty in his opinion. With many open spaces, but without interests So more animals will be implented. A deer and a rat have already been implemented.
Additional features to be added after the release are; For example, ragdoll physics, which is currently too complicated. " We've looked at already and try around a bit, but by the whole thing would be delayed too much. "
Building bases he said won't be coming until the end of the year and could be part of a separate game mode..
Vehicles are currently simple with no addons and these won't be in straight-away until they are stable.
Just last year they had some problems with the new game's architecture but the worst it out of the way.
Aswell as the worrying situation with The War Z, the 'competitor' of Hammer Point Interactive. Hall didn't speak too badly of the game...
Thus, the controversy surrounding The War Z would of resulted in a DayZ update and Rocket was getting hate mail because people were confusing them.
But for Dean 'Rocket' Hall which now things its water under the bridge. " I was not so convinced by the project since last May, when everything was fun and made no big deal was. "
Semi Translated, quotes aren't sorted.