HelpFinding 2 address

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Finding 2 address
Sup y'all.

I know how to find WeaponMgr thanks to R3d_L!n3, now I need to know how to find PlayerMgr & NoReload addresses.

Thanks!
PlayerMgr contains pitch and yaw. Try to find it with cheatengine.
NoReload address is just visual, however just search for ammo count, set a breakpoint and reverse from there.
Quote Originally Posted by Ch40zz-C0d3r View Post
PlayerMgr contains pitch and yaw. Try to find it with cheatengine.
NoReload address is just visual, however just search for ammo count, set a breakpoint and reverse from there.
You got any string for PlayerMgr? So I can do it with Olly..
Quote Originally Posted by R4v0r View Post
You got any string for PlayerMgr? So I can do it with Olly..
Search for playermgr or try other things. Finding strings isnt that hard.
playermgr should be related to something access player so

Code:
___:3728B2B0                 mov     ecx, dword_3787E42C// Pointer
___:3728B2B6                 mov     edx, [ecx]
___:3728B2B8                 mov     eax, [edx+0B4h]
___:3728B2BE                 call    eax
___:3728B2C0                 push    7Fh
___:3728B2C2                 cmp     [edi+74h], eax
___:3728B2C5                 jnz     short loc_3728B2D3
___:3728B2C7                 lea     ecx, [esp+98h+var_84]
___:3728B2CB                 push    ecx
___:3728B2CC                 push    offset aSabotagebomb_t ; "SabotageBomb_TeamPickupBomb"
Or
Code:
372D8CA0                 mov     ecx, dword_3787E42C // Pointer 
___:372D8CA6                 sub     esp, 0Ch
___:372D8CA9                 lea     eax, [esp]
___:372D8CAC                 push    eax
___:372D8CAD                 call    sub_374BD200
___:372D8CB2                 fld     dword ptr [esp+8]
___:372D8CB6                 mov     eax, dword_378206B8
___:372D8CBB                 mov     ecx, [eax]
___:372D8CBD                 mov     edx, [ecx+18h]
___:372D8CC0                 sub     esp, 18h
___:372D8CC3                 fstp    qword ptr [esp+10h]
___:372D8CC7                 fld     dword ptr [esp+1Ch]
___:372D8CCB                 fstp    qword ptr [esp+8]
___:372D8CCF                 fld     dword ptr [esp+18h]
___:372D8CD3                 fstp    qword ptr [esp]
___:372D8CD6                 push    offset aPlayerposFFF ; "playerPos <%f, %f, %f>"
Thanks bro, you again did it
Posts 16 of 6 · Page 1 of 1

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