Script that embarrasses the hacker :p

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Script that embarrasses the hacker :p
Is there some sort of script that will embarrass the hacker? Say they teleport or something and it says on the screen "Bob just teleported and he got caught!"
I think it'd be the funniest thing ever, anybody know if there's a script like that?

Most of the replies will probably be "you're dumb", something along those lines, but I just hate the hackers that ruin the servers.
yes, m0nky monitor, wizard anti-hax and a few more. the 2 I listed are from m0nky menu and rustlers menu.
Quote Originally Posted by ashy1 View Post
yes, m0nky monitor, wizard anti-hax and a few more. the 2 I listed are from m0nky menu and rustlers menu.
Do any of those display anything like the debug monitor? I hate those.
Quote Originally Posted by CMFJonny View Post
Do any of those display anything like the debug monitor? I hate those.
yes but its easy to remove... I removed the debug monitor, writing just pops up saying x was caught doing something, like the text when you spawn
Quote Originally Posted by ashy1 View Post
yes but its easy to remove... I removed the debug monitor, writing just pops up saying x was caught doing something, like the text when you spawn
Could you please send that to me? I'd love you forever.
Quote Originally Posted by CMFJonny View Post
Could you please send that to me? I'd love you forever.
here, you will have to edit it, unless you use the same menu as me. (also you need an RE)

Code:
_list = call compile preprocessFileLineNumbers "scr\list.sqf";

_qkfpqokq = "if (isServer) then
{
	""monky"" addPublicVariableEventHandler
	{
		_array = _this select 1;
		_name = toString (_array select 0);
		_reason = _array select 1;
		_cght = format [""['Monky Anti-Hax', 'Caught: %1', 'For: %2'] spawn BIS_fnc_infoText;"", _name, _reason];
		call compile (""[nil, nil, 'per', rSP""+""AWN, [], comp""+""ile _cght] ca""+""ll RE;"");
	};
};";

_qqqfghww = "if (isServer) then
{
	[] spawn
	{
		call compile (""[nil, nil, """"per"""", rSP""+""AWN, [], {qgqgqwgww = true; while {qgqgqwgww} do
		{
			terminate dayz_slowcheck;
			sleep 3;
		};}] call RE;"");
	};
};";

_qgklqogiqj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qopgjqpoqjg = true;
			while {qopgjqpoqjg} do
			{
				waitUntil {alive player};
				sleep 30;
				{
					if !(isNil _x) exitWith
					{
						monky = [toArray (name player), ""Global Variable""];

						publicVariableServer ""monky"";
						sleep 10;
						if (alive player) then { player SetDamage 1;};
						for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
					};
				} forEach [""pic"",""veh"",""god"",""wuat_fpsMonitor"",""unitList"",""list_wrecked"",
				""p"",""fffffffffff"",""markPos"",""pos"",""marker"",""TentS"",""VL"",""MV"",
				""mk2"",""i"",""j"",""fuckmegrandma"",""mehatingjews"",""scode"",""TTT5OptionNR"",
				""igodokxtt"",""omgwtfbbq"",""v"",""namePlayer"",""thingtoattachto"",""p"",""HaxSmokeOn"",
				""antiloop"",""ARGT_JUMP"",""selecteditem"",""moptions"",""delaymenu"",""gluemenu"",
				""spawnweapons1"",""abcd"",""skinmenu"",""playericons"",""changebackpack"",""keymenu"",
				""img"",""surrmenu"",""footSpeedIndex"",""ctrl_onKeyDown"",""plrshldblcklst"",
				""musekeys"",""dontAddToTheArray"",""morphtoanimals"",""playerDistanceScreen"",
				""debugConsoleIndex"",""MY_KEYDOWN_FNC"",""TAG_onKeyDown"",""changestats"",""helpmenu"",
				""unitsmenu"",""xZombieBait"",""shnmenu""];
			};
		};}] call RE;');
	};
};", _list];

_opqgjkqpo = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wghowkopw = true;
			while {wghowkopw} do
			{
				_curpoz = (getPos player);
				_lastpoz = player getVariable [""qjfqoiq"", _curpoz];
				_curtimez = time;
				_lasttimez = player getVariable [""qjqoqo"", _curtimez];
				_distance = _lastPoz distance _curpoz;
				_difftime = _curtimez - _lasttimez;
				if (_difftime == 0) then {_difftime = 0.001;};
				_speed = _distance / _difftime;
				_maxspeed = 200;
				_mount = vehicle player;
				if ((_mount == player) && (_speed > _maxspeed) && ((_curpoz select 0) > 2) && ((_lastpoz select 0) > 2)) then
				{
					vehicle player setPos _lastpoz;
					monky = [toArray (name player), ""TP""];

					publicVariableServer ""monky"";
				} else {player setVariable [""qjfqoiq"", _curpoz]; player setVariable [""qjqoqo"", _curtimez];};
				if ((_curpoz select 0) < 2 && (_lastpoz select 0) > 2) then {player setPos _lastpoz;};
				sleep 0.5;
			};
		};}] call RE;');
	};
};", _list];

_quiquqtqtd = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuioqtyuqiqq = true;
			while {qtuioqtyuqiqq} do
			{
				(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
				for ""_i"" from 0 to 25 do {player removeAction _i};
				if (isNull (findDisplay 106)) then {closeDialog 0;};
				HMDIR = nil; HDIR = nil; ctrl_onKeyDown = nil;
				sleep 0.25;
			};
		};}] call RE;');
	};
};", _list];

_qtuiogqgtqqtq = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			qtuqtoiqyqgjj = true;
			while {qtuqtoiqyqgjj} do
			{
				playableUnits = [player];
				allUnits = [player];
				allMissionObjects = [player];
				entities = [player];
				vehicles = [player];
				{if !(getPlayerUID _x in %1) then {_x hideObject false;};} forEach ([6800, 9200, 0] nearEntities [[""CAManBase""], 11000]);
				sleep 5;
			};
		};}] call RE;');
	};
};", _list];

_twpojwgijwwqs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			iwuywiywwhmwhw = true;
			while {iwuywiywwhmwhw} do
			{
				_items = weapons player;
				{
					if (_x in _items) then
					{
						player removeWeapon _x;
						monky = [toArray (name player), ""Hacked Item""];

						publicVariableServer ""monky"";
					};
				} forEach [""BAF_AS50_TWS"",""ItemRadio"",""UZI_SD_EP1"",""M4A1_HWS_GL_SD_Camo"",
				""G36_C_SD_camo"",""revolver_gold_EP1"",""MakarovSD"",""G36_C_SD_eotech"", ""M40A3"",
				""BAF_LRR_scoped"",""M4A1_HWS_GL"",""Sa61_EP1"",""M4SPR"",""M4A3_RCO_GL_EP1"",
				""Mk_48_DES_EP1"",""M4A1_Aim_camo"",""AKS_GOLD"",""Mk_48"",""AK_107_GL_pso"",
				""MG36"",""M16A4_ACG_GL"",""ksvk"",""Pecheneg"",""SVD_des_EP1"",""M24_des_EP1"",
				""BAF_LRR_scoped_W"",""BAF_ied_v1"",""AK_107_kobra"",""m16a4"",""G36C_camo"",
				""AKS_74_UN_kobra"",""M4A1_RCO_GL"",""M249_m145_EP1"",""BAF_L86A2_ACOG"",
				""AK_107_GL_kobra"",""Saiga12K"",""PK"",""M60A4_EP1"",""G36K_camo"",""BAF_M240_veh"",
				""BAF_L85A2_UGL_Holo"",""SVD"",""m240_scoped_EP1"",""M16A4_GL"",""m107_TWS_EP1_DZ"",
				""bizon"",""BAF_L85A2_UGL_ACOG"",""BAF_L85A2_RIS_Holo"",""BAF_L85A2_RIS_ACOG"",
				""AK_107_pso""];
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wuwuuiwtywuihj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wiuwiuoywujhfff = true;
			while {wiuwiuoywujhfff} do
			{
				waitUntil {(((typeOf player in [""Soldier1_DZ"", ""Rocket_DZ"", ""Survivor1_DZ""]) or (player isKindOf ""Animal"") or (player isKindOf ""zZombie_Base"")) && (player in ([6800, 9200, 0] nearEntities [[""Man""], 11000])))};
				sleep 1;
				[dayz_playerUID, dayz_characterID, ""Survivor2_DZ""] spawn player_humanityMorph;
			};
		};}] call RE;');
	};
};", _list];

_ihueuihjshsbhs = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			ihugwgshsbhs = true;
			while {ihugwgshsbhs} do
			{
				waitUntil {alive player};
				sleep 30;
				_curblood = r_player_blood;
				r_player_blood = _curblood - 1;
				sleep 1;
				if ((r_player_blood == 12000) && (alive player)) exitWith
				{
					monky = [toArray (name player), ""God""];

					publicVariableServer ""monky"";
					sleep 10;
					for ""_i"" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
				} else {r_player_blood = _curblood;};
				sleep 30;
			};
		};}] call RE;');
	};
};", _list];

_wkghwuihwgwj = format ["if (isServer) then
{
	[] spawn
	{
		call compile ('[nil, nil, ""per"", rSP'+'AWN, [], {if !(getPlayerUID player in %1) then
		{
			wgkjwiowhwuihqqq = (findDisplay 46) displayAddEventHandler [""KeyUp"", ""if ((_this select 1) == 0xD2 or (_this select 1) == 0xD3 or (_this select 1) == 0x3B) then
			{
				for """"_i"""" from 0 to 100 do {(findDisplay _i) closeDisplay 0;};
			};""];
		};}] call RE;');
	};
};", _list];

if (isNil "qq") then
{
	qq = 0;
};

if (qq == 0) then
{
	qq = 1;
	hint "Starting Monitor";
	[_qkfpqokq] execVM "scr\exec.sqf";
	sleep 1;
	[_qqqfghww] execVM "scr\exec.sqf";
	sleep 1;
	[_qgklqogiqj] execVM "scr\exec.sqf";
	sleep 1;
	[_opqgjkqpo] execVM "scr\exec.sqf";
	sleep 1;
	[_quiquqtqtd] execVM "scr\exec.sqf";
	sleep 1;
	[_qtuiogqgtqqtq] execVM "scr\exec.sqf";
	sleep 1;
	[_twpojwgijwwqs] execVM "scr\exec.sqf";
	sleep 1;
	[_wuwuuiwtywuihj] execVM "scr\exec.sqf";
	sleep 1;
	[_ihueuihjshsbhs] execVM "scr\exec.sqf";
	sleep 1;
	[_wkghwuihwgwj] execVM "scr\exec.sqf";
}

else
{
	qq = 0;
	hint "Stopping Monitor";
	_stop = format ["
	if (isServer) then {BIS_MPF_ServerPersistentCallsArray = [[nil,nil,""per"",""execVM"",""ca\Modules\Functions\init.sqf""]];};
	qkfpqokq = false;
	qgqgqwgww = false;
	qopgjqpoqjg = false;
	wghowkopw = false;
	qtuioqtyuqiqq = false;
	qtuqtoiqyqgjj = false;
	iwuywiywwhmwhw = false;
	wiuwiuoywujhfff = false;
	ihugwgshsbhs = false;
	if !(getPlayerUID player in %1) then {(finddisplay 46) displayRemoveAllEventHandlers ""KeyUp"";};", _list];
	[_stop] execVM "scr\exec.sqf";
};
There's a script similar to this called..antihax..
Well, at least I would say it's similar.
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