πŸ™ Help - Stamina don't work

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πŸ™ Help - Stamina don't work
I put in base :

void Stamina()
{
*(float*)ADR_STAMINA1 = 1000;
*(float*)ADR_STAMINA2 = 1000;
*(float*)ADR_STAMINA3 = 1000;
*(float*)ADR_STAMINA4 = 1000;
*(float*)ADR_STAMINA5 = 1000;
}
and in addys :

#define ADR_STAMINA1 Current Address
#define ADR_STAMINA2 Current Address
#define ADR_STAMINA3 Current Address
#define ADR_STAMINA4 Current Address
#define ADR_STAMINA5 Current Address

Do I need to put stamina in the hackthread ? If yeas to which one to ingame or outgame ?
Please help me someone if can I will put the person who helped me in the credits

Thanks
of course you need to put that void Stamina() into the ingame... because ingame is your playerpointer unless the ingame is you declared as your serverpointer, and stamina is considered as a playerpointer hack not a server pointer hack
When I put it ingame then the warrock crash Any idea Why ? My addresses are valid.
Here's the right one.
Code:
void stamina()
{
*(float*)ADR_STAMINA1=1000;
*(float*)ADR_STAMINA2=0;
*(float*)ADR_STAMINA3=0;
*(float*)ADR_STAMINA4=0;
*(float*)ADR_STAMINA5=1000;
}
Credits to the one who made it
Still crash when I put ingame the stamina btw do I need a bypass for that ?
Quote Originally Posted by Legendary_Tomasz View Post
When I put it ingame then the warrock crash Any idea Why ? My addresses are valid.
try to use only one addy of stamina

---------- Post added at 03:08 PM ---------- Previous post was at 03:07 PM ----------

Quote Originally Posted by Legendary_Tomasz View Post
Still crash when I put ingame the stamina btw do I need a bypass for that ?
no need to bypass that dude, btw, your addy is wrong
Quote Originally Posted by FroZeNeYe View Post
try to use only one addy of stamina

---------- Post added at 03:08 PM ---------- Previous post was at 03:07 PM ----------



no need to bypass that dude, btw, your addy is wrong
He's talking about WR Global, WR PH has different addies so does WR PH..
Quote Originally Posted by .Joker View Post
He's talking about WR Global, WR PH has different addies so does WR PH..
it can be, or may be to the value of it, why you not try using 1 instead of 1000

---------- Post added at 03:15 PM ---------- Previous post was at 03:14 PM ----------

Quote Originally Posted by Legendary_Tomasz View Post
Still crash when I put ingame the stamina btw do I need a bypass for that ?
it can be, or may be to the value of it, why you not try using 1 instead of 1000
When I put Stamina(); ingame the warrock crash but when I put void Stamina(); the warrock don't crash but the stamina don't work and YES i have the latest addresses for stamina.
Quote Originally Posted by Legendary_Tomasz View Post
When I put Stamina(); ingame the warrock crash but when I put void Stamina(); the warrock don't crash but the stamina don't work and YES i have the latest addresses for stamina.
what is the value did you used?
Quote Originally Posted by FroZeNeYe View Post
what is the value did you used?
This one :

#define ADR_STAMINA1 0x8728C8
#define ADR_STAMINA2 0x8728CC
#define ADR_STAMINA3 0x8728D0
#define ADR_STAMINA4 0x8728D4
#define ADR_STAMINA5 0x8728D8
Still don't work any ideas why ?

P.S Sorry for double post.
Because this function crash on 32bit system! need bypass or Undetected detour!
What a shame it didn't work :/

Thanks for the help guys,
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