Multibox & noclip
Was just in the Nexus on USEast3 and saw multiple no-account characters surrounding random players in a circle. When they surrounded me, I moved around and saw that they had noclip. Was wondering if it was anyone in this forum, or if anyone knows how this was done. I have a fairly rough idea how this could be accomplished, but with my limited flash knowledge I cannot do this myself. Anyone know? Thanks.
Those aren't run with clients.
I perfectly KNOW that colisions are HANDLED by the client and that no wall blocking is the default behavior.
OP question wasnt stupid, since it can be CODED in the client (Noclip is better when togglable)
I wasnt exactly sure OP encountered BOTS, since there are people using noclip in CLIENTS or PROXY.
Now, another thing.
I remember the thread where you found the need to explain how the proxy works. I was perfectly aware of the basic propxy behavior way before you posted .
I studied clients, i studied old proxies, i studied Odom Marine and jOryx. I am NOT STUPID.
Ok, you can code better stuff than me. You certainly understand how the packets are handled better than anyone here.
Fine. It doesnt grant you the right to behave like that.. I fear you sometimes thinks everyone is stupid except you..
Prove me wrong.
pointless to argue about what the initial question was about and whether my sources are "wrong" or not ...
let me get this straight :
1. collision detection is client sided?
2. you CAN disable it (collision detection)?
3. server will kick you if you stay in walls for too long?
i still dont undestand about point 2.
if a client can be coded with noclip (for arguments sake, im calling it noclip), then why not a bot? isnt a bot just a kind of client on autopilot?
please explain more. i might take up making bots/clients this summer (bored as fuck, no job)