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Commander, i'm not gonna release, i repeat: I'M NOT GONNA RELEASE
Why ?
1; A secreat fact
2; Too much work ( i want to enjoy it first )
The injector is tricky, and the hack itself made with C#...
Thanks for: @ARGB --For the quick addy log @CFHackerExtreme --For the working LoadLib
But don't be so sad, you can watch the preview video:
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prev. Names: HΔSTUR ▬ Sound.
Can you enlight me about all these details you just wrote and the files you browsed - bootstrap? what is it? I just realised I'm a noob
CorssaKov (05-12-2013)
Yo rabir any chance that ur hack can work for cf ph??
so the 2 hack features you have from the non-D3D menu are both from the dll file you injected or from bootstrap? the menu is from any of those dll files or from the injector?
and the class name & name path you wrote are for something specific?
I'm quite interested. btw nice transparent gui
Last edited by CorssaKov; 05-12-2013 at 06:28 AM.
In the past hour i added 5 another feature, and i completely rebuild the Rabir V3 private as soon as i get an addy log...
All of the feature done by the C# hack...
The bootstrap inject the CLR (C# hack + Runtime) into the process as native code...
The NameSpace and Classname are in the C# Dll...
---------- Post added at 03:36 PM ---------- Previous post was at 03:35 PM ----------
If i update the pointers... But i won't release it in the early future...
Last edited by rabir007; 05-12-2013 at 07:41 AM.
nerf2010 (05-12-2013)
nice hack to bad it's not CFNA
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I won't get detected soon, because Xtrap can put their hand on it (I win't release it)
I need addy log for the Pointers and offsets...
---------- Post added at 03:53 PM ---------- Previous post was at 03:53 PM ----------
Yeah, i'm from Hungary, can't play Na...
if you released it most noobs wouldn't know what to do with its features
---------- Post added at 03:20 PM ---------- Previous post was at 03:07 PM ----------
if you want I can give you noob accounts to test hacks on CF NA and reasonable accounts made be4 2011 fall . . . check your inbox. I hope the addys still work, you have the pointers addys and offsets included there.