Borderlands 2 Save Editor Online Code Database

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Borderlands 2 Save Editor Online Code Database
Hey guys. I don't come this way too often and have mainly only been lurking. But I thought I'd share with you a project me and Visual OS from S7S put together. It's only legit weapons (no mods), but it's a pretty user friendly searchable database for codes for gibbed's editor. Hope you guys get some use out of it. Also if you see any problems or want to submit anything, hit me up here or via the contact page on the site.

Borderlands 2 Code Database
Wow this is great, thank you so much!
Wow....really extensive....Thank You!!
Visual OS just did an outstanding job with updating all the details in the Class Mod section. Make sure to take a look.
Update from Visual OS:

-updated the "Effects" and "Skills" columns on Class Mods. Corrected all information, everything is 100% accurate.
-changed the "Rarity" column on Relics. More detailed information on their rarity. Also added 8 additional "Allegiance Relics"
-changed the "Balance" column on Weapons. Instead of the titles for the alien and very rare, I added the barrel that is used. This makes it easier to find certain weapons if you don't know the name.
Thanks!
Can you also add an option to adjust the number of results on 1 page?
In preparation for the upcoming upgrade to the game, the following changes were made. Thanks to VisualOS

- Updated all items to be Level 61, except "Customizations" and "Misc".
- Updated "Rarity" information on all tabs.
- Restructured format to make more efficient.
Thank You! Very Nice!!

Since we aren't really sure how the game will actually scale I am curious....

The level information is built into the code I presume.

so it doesn't matter WHAT scaling system the update to borderlands 2 ultimately goes to....?????

bottom line is that the code represents Level 61 and then whatever auto scaling the game is using kicks in regardless.

Are these the same codes you would get by setting the level to 61 in Gibbed and then asking it to Synch All Items??

Is this correct??
If it's anything like how they implemented it last time, then it should be the same type of scaling/progression of items. I couldn't imagine it being any different. As far as if these are the codes for items that were synced to level 61 - I believe that's all they are. I'd have to ask VisualOS to confirm, as he is the one that actually manages the database. I just put it online, made it pretty, and update the database with the changes he makes, lol.
Thank you.

Common sense at least to me says the alpha numeric code for the item details that it is simply this type of item....at level 61.....with these parts....and then whatever scaling system is in the game takes over.

But I am sure we will find out Tuesday one way or another. Also of note.....when I checked Rick's Blog there is a post by him saying he will definitely update the Gibbed Editor to match the patch/upgrade......but he has to have the code on Tuesday as well in order to do it. Good news there!
Hey guys. Added new UVHM Pearls and Relics to the database.
Another update from Visual:

The heads, skins, and legendary class mods for Krieg the Psycho have been added. All class mod variations to follow. Note that you need at least Revision #155 of the editor to use these.
you are the best
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