NoSpread for GMod13

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NoSpread for GMod13
This was given to me by Tyler Wearing, I highly doubt that it works, and I even more highly doubt he managed to pull this out of his ass, he probably begged for it from someone.

[C++] GMod13 Nospread source (C++) - Pastebin.com

Enjoy friends, if it doesn't work, sucks for you.

EDIT: Confirmed working.
Quote Originally Posted by canttouchthis123 View Post
Does this one leak memory?
If it uses ILuaObject then make sure to just UnReference() it.

But I don't think it uses ILuaObject, so no.
Quote Originally Posted by TheyCallMeDaz View Post
If it uses ILuaObject then make sure to just UnReference() it.

But I don't think it uses ILuaObject, so no.
Sweet, thanks.
Quote Originally Posted by canttouchthis123 View Post
Sweet, thanks.
Just went and checked, all it uses is ILuaInterface so there shouldn't be any memory leaks. Enjoy.
Sorry, quick question. I am really bad with module shit, do I just compile this then require it?
Quote Originally Posted by canttouchthis123 View Post
Sorry, quick question. I am really bad with module shit, do I just compile this then require it?
Honestly, not a clue, I know nothing about modules for GMod. I don't even know C++, but I do know all the person that made this did was C+P a nospread piece and then changed the headers for GMod13 headers.

EDIT: What the fuck am I saying? You just have to compile it and then require it, but you have to make a function in the module E.G. "Predict" then just do modulename.Predict (aimbot&vectorshitgoeshere)
Quote Originally Posted by TheyCallMeDaz View Post
Honestly, not a clue, I know nothing about modules for GMod. I don't even know C++, but I do know all the person that made this did was C+P a nospread piece and then changed the headers for GMod13 headers.

EDIT: What the fuck am I saying? You just have to compile it and then require it, but you have to make a function in the module E.G. "Predict" then just do modulename.Predict (aimbot&vectorshitgoeshere)
So I have to make a C++ function? Or a Lua function? I am confused.
Quote Originally Posted by TheyCallMeDaz View Post
This was given to me by Tyler Wearing, I highly doubt that it works, and I even more highly doubt he managed to pull this out of his ass, he probably begged for it from someone.

[C++] GMod13 Nospread source (C++) - Pastebin.com

Enjoy friends, if it doesn't work, sucks for you.

EDIT: Confirmed working.
Another Troll Leak By Daz The Ultimate Troller

i already gave this to anyone who asked for it, good job making yourself look like an idiot once again, dumbass.
Quote Originally Posted by wearing8 View Post
Another Troll Leak By Daz The Ultimate Troller

i already gave this to anyone who asked for it, good job making yourself look like an idiot once again, dumbass.
Oh please, you look like an idiot without even trying.
Can someone send me the working .DLL sorry I really tried I spent like 3 hours adding shit and re-compiling and never got it to work.
First of all- this source code leaks 2 ILuaObject references per call. Second- I am confirming that this source was given freely by wearing8 at request. Third- I don't like your attitude, Daz.
Quote Originally Posted by Dessix View Post
First of all- this source code leaks 2 ILuaObject references per call. Second- I am confirming that this source was given freely by wearing8 at request. Third- I don't like your attitude, Daz.
Which headers did you use to compile this?
Also: how did you ever figure out to get the lua state from injection? I have been looking around and couldn't find anything like that.
She's just smart like that?
I used blackawps' "Backwards" headers in original compilation- you'll need to create a define to replace the "GET" function in the script. It just fetches Userdata as a specified type.
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