QuestionHacks?

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Hacks?
I'm abit of a n00b at this hacking kind of thing, but does anyone have a hack that does not need a bypasser/injector.

Cheers - lolhallo
Quote Originally Posted by lolhallo View Post
I'm abit of a n00b at this hacking kind of thing, but does anyone have a hack that does not need a bypasser/injector.

Cheers - lolhallo
You need a bypasser in some form of another to use cheats on any server with sv_allowcslua set to 0.
Quote Originally Posted by superaero_ View Post


You need a bypasser in some form of another to use cheats on any server with sv_allowcslua set to 0.
What bypasser would you suggest.
P.S. Hi Ralph....
Abyss is what i would suggest
There's mine, gnomes and wuats.
Quote Originally Posted by TheyCallMeDaz View Post
Oh please, don't make me laugh. You just get offsets with Cheat Engine and set them, you can't do a damn thing other than that in VB, you cannot spoof convars or anything because VB is a data management, awful language. Pleeeeeeease.
The only reason I don't use waut's is because that shitty anticheats that I don't give a fuck about can detect it. (GetConVarString())
Quote Originally Posted by MeepDarknessMeep View Post
The only reason I don't use waut's is because that shitty anticheats that I don't give a fuck about can detect it. (GetConVarString())
You literally don't need to know ANY C++ to make a gmod module, it's baby's first C++ project. I made my module with help from _vmt, and it was literally easy as fuck. I might spoof convars and release here, who knows.
Quote Originally Posted by MeepDarknessMeep View Post
If you would release a tutorial some of us "retards" wouldn't be be retarded anymore :O
*hint hint, nudge nudge*
Make a Win32 DLL Project, include the backwards headers, create your open and close functions, call the GMOD_MODULE macro (GMOD_MODULE(open, close);)
Now you have a sooper dooper module that's useless since you can't code.
Quote Originally Posted by vmtv2 View Post
Make a Win32 DLL Project, include the backwards headers, create your open and close functions, call the GMOD_MODULE macro (GMOD_MODULE(open, close)
Now you have a sooper dooper module that's useless since you can't code.
Isn't that GMOD 12?
Quote Originally Posted by MeepDarknessMeep View Post
Isn't that GMOD 12?
BlackAwps released backwards headers which allow you to make modules the same way it was done in GM12.
It's cool, just report them and they'll be gone fairly quick.
Quote Originally Posted by Antipathy2 View Post
It's cool, just report them and they'll be gone fairly quick.
Says the b& one.
Quote Originally Posted by TheyCallMeDaz View Post
Says the b& one.
You're obviously new here.
Quote Originally Posted by TheyCallMeDaz View Post
Oh please, don't make me laugh. You just get offsets with Cheat Engine and set them, you can't do a damn thing other than that in VB, you cannot spoof convars or anything because VB is a data management, awful language. Pleeeeeeease.
MEM reading/editing can be a very powerful thing if you know what you're doing.
Quote Originally Posted by JDawg147 View Post
MEM reading/editing can be a very powerful thing if you know what you're doing.
Sure, in games that aren't source, meaning the ArmA2 engine at most.
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