how to give weapon on command
i need to give myself a weapon on command like when i press n it gives me a barrett and if i press 5 it gives me an itervention. anyone know how to do this?
GiveMEMYWEAPON()
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand("+actionslot 2", "+actionslot 2");
for(;;)
{
self waittill("+actionslot 2");
self giveWeapon("weapon name");
self switchToWeapon("weapon name");
}
}


Barret()
{
self endon ( "disconnect" );
wait 3; //Waits 3 seconds
self notifyonplayercommand("N", "+actionslot 3");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Press ^5[{+actionslot 3}] ^1to receive ^3the Barret Fitty Cal!"); //Tells the player to press 3
for(;;)
{
self waittill("3"); //Waits until player presses 3
{
self takeallweapons();
self maps\mp\perks\_perks::givePerk( "throwingknife_mp" );self setWeaponAmmoClip("throwingknife_mp", 100); //Gives player TK
self giveweapon("barrett_fmj_xmags_mp", 8, false);
self giveweapon("deserteagle_akimbo_fmj_mp");
self switchtoweapon("deserteagle_akimbo_fmj_mp");
while(self getCurrentWeapon() != "barrett_fmj_xmags_mp")
{
self switchToWeapon("barrett_fmj_xmags_mp");
wait 10.0; //Safe-Guard so people can't spam this script :)
}
}
}
}


